Bitcoin et son délai de confirmation minimum, explications ...

12$ pour interagir avec le protocole : les frais sur Ethereum explosent et sont inarrêtables

Ethereum est la blockchain la plus utilisée à ce jour, mais les frais sur celle-ci viennent d'exploser un triste record avec des frais à 12$ en moyenne pour interagir avec le protocole, du à une utilisation supérieure à 90% de la capacité depuis mai 2020 et un manque de capacité à passer à l'échelle alors que la demande continue à croître.
Cela rappelle la situation de BTC en 2017. A cette époque les frais de BTC avaient atteint les 54$ de moyenne par transaction. L'ironie est que quelques mois avant cette hausse, le créateur d'Ethereum s'était moqué de BTC parce que les frais atteignait les 0.05$, il avait alors annoncé: "La monnaie d’internet ne devrait pas coûter 0,05$ par transaction!". Comparez ça aux frais d'Ethereum à $12 aujourd'hui.
La vérité est qu'Ethereum ne passe pas à l'échelle, que ce soit ETH 1.0 ou la promesse d'un ETH 2.0 qui ne sera au mieux qu'une fuite en avant pour acheter un peu plus de temps avant de retrouver les mêmes problèmes.
Mais pourquoi Ethereum ne peut pas passer à l'échelle ?
La réponse est simple : à cause du proof-of-stake (preuve d'enjeux) et de l'account-based-model (modèle basé sur les comptes) qui sont la base de sa philosophie.
Le proof of stake ne motive pas les stakers, qui bloquent leur ethereums pour pouvoir miner des blocs, à investir dans du meilleur matériel & dans une meilleure connexion qui serait nécessaire pour permettre au réseau de passer à l'échelle.
Ensuite, l'accounting-based model d'ethereum, qui gère chaque adresse comme un compte en banque, empêche la technologie de portefeuilles de validation simplifiée (SPV) qui est possible sur Bitcoin et le seul moyen de passer à l'échelle massive une monnaie digitale décentralisée.
Le créateur de Bitcoin avait déjà prévu cette évolution et à conçu Bitcoin pour passer à l'échelle à l'infini grâce à un modèle novateur appelé UTXO-based-model, qui est un modèle basé sur les "sortie de transaction non dépensées", ou plus simplement similaire aux pièces et billets que vous avez dans votre portefeuille, mais en version digitale.
BTC, maintenant Ethereum, des frais qui explosent sont-ils le futur de toutes les cryptos ?
En quelque sortes, oui. Voilà ce qui arrive quand on est sur une blockchain qui ne passe pas a l'échelle comme BitcoinSV (BSV).
Et encore ça pourrait être bien pire, explication: L'explosion des frais ETH est surtout due à ce qu'on appelle la DeFI (regroupement de cryptomonnaies sans valeurs, appelées "shitcoin", sous l'écosystème Ethereum) qui génère plus de transactions qu'à la normal auprès de la blockchain ethereum. Presque tous les projets DeFi ont été créés par des individus qui forcent continuellement du code pour créer des pièces de monnaie dont la valeur monte en flèche et redescend parfois à vitesse lumière car ce sont évidement des stratagèmes de Ponzi en masse. Quoi qu'il en soit, ces schémas de Ponzi sont populaires car ils rapportent à leurs créateurs des gains presque garantis à court terme au détriment des actionnaires qui se font complètement arnaquer en masse et souvent sans recourt possible.
Cependant, ces tokens sur Ethereum n'ont pour la plupart absolument aucune utilité, utilisation ou avenir réel. En d'autres termes, Ethereum et DeFi n'ont pas de chemin à long terme vers la rentabilité car la façon dont Ethereum est géré et commercialisé n'encourage pas un état d'esprit productif ou progressiste. C'est aussi pour cela que les frais augmente, imaginez si 7 milliards d'utilisateurs devaient se servir d'ETH en même temps comme moyen de transfert. Et bien il faudrait 37ans pour obtenir une confirmation réseau et les frais ETH pour un transfert immédiat serait alors multiplié par X100000!!!
La cryptomonnaie est-elle prête à accueillir le monde entier ?
Comparez à BitcoinSV qui avec ses blocs sans limite, son écosystème, ses frais infimes ($0.0002 par transaction en moyenne alors qu'il gère déjà 50% du volume d'ETH), et sa technologie SPV peut largement accueillir 7 milliards d'utilisateurs et bien plus encore (transferts IOT, push d'apps d'intelligence artificielle, etc).
Mais ça peu de gens savent ou ne l'accepte dans la cryptosphère qui est parfois rongé par la cupidité, la jalousie et une psychologie très tribale. Si vous gravitez dans l'atmosphère de BSV vous constaterez qu'elle est libéré et vacciné contre ce cancer des manipulations multiples et est surtout taillé pour chaque habitant de notre si belle planète, même ceux débancarisé.
Des exemples d'applications Bitcoin que vous pouvez essayer dès aujourd'hui gratuitement ?
Découvrez Twetch ou Baemail ou découvrez toutes les applications Bitcoin sur le MetaStore
_____
image : https://i.imgur.com/63jNM1d.jpg
submitted by zhell_ to BitcoinSVFrance [link] [comments]

Censorship! 2 weeks of mod actions

As promised for a long time now, here's a breakdown mod actions in the past 2 weeks. I've previously done summaries for longer periods, but as it takes a few minutes to resolve each action, i limited the list to 1000 which corresponds to 2 weeks. The time period is roughly between the evenings of 28 April and 12 May.
I'm still busy with the details of the link and post removals. I've been working on this for 2 days now, so it'll take me until the weekend to get through them all. I haven't published the referenced addendum yet.

Bans

There were 8 permabans:
You are a bunch of stinking k####rs. It is going to be great to see all the k####rs die from Covid in the next few months. Viva Covid!!!
There were a few temporary bans. These are usually issued when users ignore multiple requests or warnings about our rules. These are issued in increments of days. It would be useful to issue one for an hour or two, rather than the minimum of 1 day.
Temp bans for abusive language:
Abusive language has been challenged before with accusations of it being anything from "not a school playground" to "1984-era doublethink". It's not acceptable to insult a stranger you're having a conversation with in public, then it's not acceptable to do so here.
Temp bans for misleading content:
And other miscellaneous reasons:
For anyone thinking that we ban whomever our ANC masters tell us to....tell them that I haven't received my kickbacks yet.

Unbans

Beyond the temporary bans coming to an end, there was one permanent ban that was removed, and that was for justluckyme2 who was incorrectly given a permaban, but a temp ban was intended. That was quickly corrected.

Mark submission as spam

This is an action that we use to help train the spam filters. Sometimes we remove spam posts when we should be marking them as spam - which removes the submission as well.
These are sometimes accompanied with bans. We love hearing about everyone's businesses or side hustles, as long as they don't violate reddit's TOS. If you want to but are unsure, send us a modmail. We'll typically direct you to https://www.redditinc.com/advertising

Mark comment as spam

A similar reason, but applies to comments
You might need to use a service like snew to view these.

Approve post

As a part of reddit and our own spam and abuse protection, posts are sometimes caught incorrectly. There are many reasons why a post is incorrectly removed. We aren't told the exact reason for these removals by reddit's spam filters and AutoModerator. While we have our own custom AutoModerator rules (That remove posts to known fake news sites, or flag comments that have some slurs), reddit has their own super-set of AutoMod rules we can't see.
If you can't see your post appearing when looking at the new queue in another browser, then send us a message. We often go through the mod queue which lists removed posts, but might not get to every one.
There were 91 posts approved by moderators. I'll list them in the addendum.

Approve comment

For a similar reason, comments are caught in a filter of sorts. We then approve the comment - if they were incorrectly caught - or confirm removal - if they were correctly caught.
There were 141 comments approved by moderators. I'll list them in the addendum.

Remove post

The very meaning of censorship! No-one likes their content being removed, but we remove posts that don't comply with the sub rules.
There were 346 posts in total removed. 196 of these were removed by AutoModerator for varying reasons. 91 were manually approved by us, a few were confirmed as being spam, but a lot were left as removed. Ideally we should have confirmed removal or approved each of them. Sorry if yours slipped through the cracks. That leaves 150 posts that were removed by moderators.
I'm doing a detailed report on these, so check back later.

Remove comment

You're censoring my views! Comments are generally moderated less than submissions. A post about a vacation in Thailand - for example - might not be relevant, but having a discussion about your Thai vacation in comments is just fine.
There were 302 comments removed. 188 were removed by AutoMod, leaving 113 comments being removed by mods.
I'm doing a detailed report on these, so check back later.

Edit flair

Occasionally someone selects the wrong flair for their post and moderators correct it. There were a few posts whose flair was changed by us:

Distinguish comment or Sticky comment

A moderator can distinguish their comment to appear different to other comments. We normally use them when acting in capacity as a mod, rather than in our own personal capacities (yes, it's possible for these to be distinct). Public removal reasons are distinguished, stickied comments. See addendum for the full list.
There are two ways to provide feedback to why a comment or post was removed. Via a comment, or via modmail. Myself and lengau often do public comments, while other mods send messages. You'll see that some are removed or deleted, because the request (translation, source, etc) was fulfilled.

Lock post or comment

This allows moderators to prevent comments being added to a post or replies made to a comment.
There were no locked posts and a few locked comments. All locked comments were some of the distinguished comments listed in the previous section.

Mute user

This is a feature in modmail - a common messaging system viewable by all mods - that allows communication from a user to be blocked for two days. If we ban a user, there's nothing stopping them from sending us love letters, like the one listed previously. They are often done to stop abusive message being thrown our way for a few days. There were 6 mutes. 3 resulting from permabans, 2 from temporary bans and 1 from a post removal.
Honestly, if we make a mistake with a ban or a removal, don't attack us. Chat with us.

Admin actions

We can see when reddit's admins do moderator actions in our sub. There have been no admin actions in this time period.
In case you're interested, the only action recently listed was performed a month ago, and was the removal of one comment: https://reddit.com/southafrica/comments/fkmczc/walied_josephs_was_in_picknpay_early_this_morning/fktjvcj/

But how can I trust that the data is correct? lovethebacon is clearly a paid ANC agent.

The other mods can verify this information. Use services like snew or removeddit to view removals. And can someone please tell Paul Mashatile that I haven't received my paycheck....ever.
It's worth nothing that different mods have different moderation styles. We don't have a fixed set of guidelines on what should be done in what circumstances, but it's up to each mod to do what they think is best for the sub. If any decision made by the mods should be reversed, let us know, here or in modmail.
submitted by lovethebacon to southafrica [link] [comments]

Escape from Tarkov New Player Guide 2.0: 75 Pages and packed with all the information you could ever need for success!

Introduction

Greetings, this is dumnem, also known as Theorchero, but you can call me Theo. I'm an experienced Tarkov player and I'm writing this guide to try and assist new Tarkov players learn the game, because it has one hell of a learning curve. We'll be going over a lot of different aspects of this guide, and it is going to be huge. Feel free to digest this in parts.
Additionally, this is a work in progress. I will write as much as I can in one Reddit post, but subsequent parts will be in additional comments. Google Docs Version (Note: Link is placeholder atm, but here is a sneak preview!)
Disclaimer: Tarkov recently updated to .12! That's a HUGE amount of information that I need to update. Please be patient! If there is anything I have gotten wrong or may have omitted, please let me know.
This is Primarily directed towards Tarkov Novices, but should be useful for even Tarkov Veterans. It hopefully includes everything you need to know to be able to go into a Raid equipped for success and to successfully extract with gear.
Want to play with friends? Want to have fun and learn Tarkov? Check out my discord here.

Changelog

3/9/20:
  • [Updated for .12]
  • Money making strategies completed.
  • Minor grammar adjustments, adding additional medical items.
  • Added additional resources, updated old ones.
  • Hideout section complete

Table of Contents

  • Tarkov Overview - What is Escape from Tarkov?
  • Tarkov Resources - Useful links
  • Tarkov's Maps
  • Tarkov's Health System
  • Tarkov's Hideout System
  • Tarkov's Quest System and Progression
  • Tarkov's Hotkeys to Know
  • Getting Started
  • Player Scavs
  • New Player's loadouts - LL1 Traders
  • What to Loot - How to get the most money per slot
  • Stash Management - How to combat Gear Fear
  • Tarkov Economy - How do I make money?
  • What now?

Tarkov Overview - What is Escape from Tarkov?

Escape from Tarkov is a tactical, realistic, FPS with MMO elements developed by Battlestate Games. It is currently in closed Beta. The game features several maps in which your primary character, your PMC, goes into Raids in order to find and salvage loot and useful equipment to survive and thrive in Tarkov. Death is very punishing in Tarkov. If you die you lose everything you had on you when you die (with the exception of what's inside your Container and your melee weapon) including any equipment you brought with you or what you found inside the Raid.
Enemies can be players (PMCs) or Scavengers ('Scavs') that are either controlled by AI or by players. Unlike many shooters, AI enemies in Tarkov are deadly - they can and will kill you on sight. They have recently been upgraded to act more intelligently, shoot more accurately, and react to situations on the map, such as investigating noise of gunfire or searching. It features beautiful and immersive environments, intricate and in-depth weapon modification system, a complex health system, dynamic and specific loot placement, and multiple options for engagement. Do you want to play slow and stealthy, to avoid fights, or set up a deadly ambush on an unwary foe? Or do you prefer raw combat, where only your quick wit, placements of shots, and tenaciousness determines who gets out alive? It's your Tarkov. You make the rules.

Tarkov Resources - Useful links

I take no credit or responsibility for any of the content in these links. To the best of my knowledge, these are updated consistently and are accurate, but user beware.

Quick-Reference Ammo Chart

An updated ammo chart can be found on the wiki.

Tarkov Wiki

Absolutely fantastic resource. You can visit them here.
It is a massive collection of everything that we players have been able to find.
They contain trades, user-created maps, lists of ammo, parts, weapons, loot, etc. If it's in the game, it's on the Wiki, somewhere.
I highly recommend opening the wiki page for the Map that you plan on raiding in.
Factory
Customs
Woods
Shoreline
Interchange
Reserve
The Lab ('Labs')

Map Keys and You

Huge collection of all the keys in the game. These are also on the wiki, but this page has them all on one page, and tries to inform the user if the key is worth keeping or using.
Check it out here.
This section is open to revision. Mention me in a thread (or in the comments below) about a resource and I'll see about adding it here.

Tarkov's Weapon Compatibility Guide

Pretty self explanatory. Also includes a Key guide and a Mod guide.
Check it out here.

HUGE Reference Bible by Veritas

Courtesy of Veritas (Send me his reddit username?), It's located here. (Open in new tab.) Contains: Detailed information about: Ammunition, Health, Firearms, Body Armor, Helmets, Rigs & Backpacks, Labs & Quest keys. Outdated! Needs to be updated for .12

Offline Raids - Player Practice

Offline raids is a feature added for testing and learning purposes for both new and veteran players alike. It is an incredibly useful tool.
In an offline raid, your progress is not saved. This means you don't keep anything you find, keep any experience 'earned' if you successfully extract, or lose any gear when/if you die. To access OFFLINE Raids, head into a Raid normally until you see this screen. Then Check the box indicating that you want to do an OFFLINE raid and you're good to go! You even have a choice on whether or not to add AI. You can also control how many AI enemies spawn, fewer than normal or a great deal more! You can even make Scavs fight each other. (Framerates beware.)
You can control how many scavs spawn (if any) as well as a number of other paramaters. New players should use offline raids as a tool to practice shooting, controls, movement, etc.

Tarkov's Maps

Tarkov features several maps - ranging from wide, beautiful vistas to ruined factory districts, to an abandoned laboratory where illegal experiments were being conducted. It is important to learn the maps you intend to play. In order to keep your gear, you must 'extract' at one of your designated exfiltration points. Not all extracts will be active every game, and some are conditional.

To see what extracts are available to you, double tap 'O' to show raid time and your exfils. If it has a ???? it might not be open.

Factory

Gate 3 Extract
A small, fast-paced map that was primarily created for PvP. Scavs spawn in all the time. Very close quarters, shotguns and SMGs tend to dominate here. PMCs can only access one Exit (Gate 3) without the Factory Exit Key. Good place to go if you need PMC kills as action is pretty much guaranteed. It is recommended NOT to bring in a lot of gear to Factory until you are experienced.
Factory Map in PvP is best played in Duos - due to the layout of the map, a Maximum of 6 PMCs may be present in the game. Due to the split spawn points, you effectively have 'sides' that have up to 3 spawn locations that are close together. This is why it is recommended to secure/scout enemy spawn locations. If you go in with a Duo, you at max have 2 players on your side for an even 2v2, and if played smartly you can eliminate them and know your 'side' is secure from aggression for the time being.
Upon loading in, scavs usually take a couple minutes to spawn, though this depends on the server in question and isn't super reliable. For new players, the best loadout in Factory is going to be a MP-153 Loadout - using just an MBSS (or similar bag) and ammo in your pocket to fight other players and Scavs. Scavs will often spawn with AKs and other 'vendorable' weapons, so is a good source of income.
Factory is also one of the best maps to Scav into, as Scavs can typically avoid the Exit camping strategy employed by a lot of weaker or newer players in order to secure gear, because they typically have extra exfiltrations whereas PMCs without the Factory Exit Key are stuck using Gate 3.
If you go in with a modicum of gear, it is recommended to keep at least a flashbang (Zarya) in your container. This will allow you to quickly slot it into an empty chest rig or pocket so you can throw it into the exit door, this will flash enemies and is cheap to do - the one time you survive because you flashed the 3 exit campers using shotguns will make this strategy extremely valuable.

Customs

Extract map
A fairly large map that was recently expanded and is expected to receive an overhaul within a patch or two, due to the choke point design of the map. Essentially, players spawn either on 'warehouse' or 'boiler (stacks)' side. If you see a large red warehouse ('big red') near you (Customs Warehouse), then you spawned on the warehouse side. If you don't, you likely spawned near Boiler side. Players can also spawn in several places in the woods North of boilers.
This map has the most quests in the game. Geared players often come to customs to challenge other squads over Dorm loot and to fight a Scav boss. New players are usually trying to do one of several early quests, such as ‘Debut’ which tasks them with killing 5 scavs on Customs and acquiring 2 MR-133 shotguns (pump shotties) from their corpses. Construction is also a popular hotspot as it has a lot of scav spawns as well as the location for the Bronze Pocketwatch, which is Prapor’s second quest.
Customs itself does not offer very much loot on average. There are several spots which can contain decent, but the vast majority is located in a couple different locations.
Dorms is the best loot location for Customs. It has two sets, 2 story and 3 story dorms. They each have their own sections of good loot, but the best is considered to be 3 story dorms, due to the presence of the Marked Room. The marked room requires a marked key to open, and has a good chance to spawn rare loot, such as keytools, documents cases, weapons cases, and high-end weapons. Due to the nature of the high value of this room, it’s almost always contested and it’s one of the best rooms in the game to farm, albeit with difficulty to successfully extract with the loot found. Note, though the key required has a maximum amount of uses, it is a fairly cheap key, and worth buying if you like to run customs and go to Dorms.
Dorms also has a ton of early quests (Operation Aquarius, for one) with some keys being valuable to use, but most dorms keys aren’t worth that much on the market. There’s too many to list here, but make sure to check the Map Keys and You at the top of the guide to determine what the value of a particular key is.
Checkpoint (Military Checkpoint) is also a decent loot spot, though not nearly as good as Dorms. If you have the key, it has a grenade box and 2 ammo boxes which can spawn good ammo. The jacket in the blue car also can spawn good medical keys as well as medical items. It is very close to the gas station, so I’ll include that here as well.
The Gas Station is one of the possible spawn locations for the scav boss. It has loose food items, a weapon box in the side room, with two keyed rooms leading to a safe and a med bag and box. Also contains a couple registers and food spawns on the floor. The emercom key can spawn on the seat in the ambulance out front.
North of the gas station is the Antenna, which contains 3 weapon boxes, a tool box, and a med bag. Possible location for scav boss spawn, albeit rarely, and also spawns regular scavs, like checkpoint and gas station.
Beyond that, there’s scattered loot around the map in different places, but usually not enough to warrant going out of your way for. There’s also scav caches, mostly around the middle road outside construction and around the boiler area.
The scav boss for customs is 'Reshala.’ He has 5 guards that have above-average gear and can be tough to deal with solo. The guards tend to be more aggressive than normal scavs, so they can be a lot to handle but are vulnerable to fragmentation grenades or flashbangs due to their close proximity to one another. Reshala himself has a good chance to have one or more bitcoin in his pockets, as well as his unique Golden TT, which is required for a Jaegar quest and used in conjunction with other Golden TT's to purchase a Tactec, good plate carrier. Reshala may spawn either Dorms (either bldg), New Gas Station, or rarely the tower north of the gas station. Scav bosses are dangerous enemies with escorts that have above-average loot (sometimes great loot) and are hostile to everyone, Including player scavs. Scav guards will approach a player scav and basically tell them to leave the area, and if they walk closer towards the scav boss they turn hostile.
The ‘official’ spawn rate for Reshala is 35%.

Woods

Woods Map with Exfil
A very large map that is mostly just a large forest, with the occasional bunker, and the Lumber Mill in the center. The Lumber Mill is the primary point of interest, as it contains a couple quest locations and is the primary location to farm Scavs, as Scavs killed on woods are a good source of end-game keys that are hard to find.
Since the map is so large and open, sniper rifles with scopes usually reign king here. You will see a lot of players with Mosin rifles as they are a cheap way to train the Sniper skill (for a quest later on) and are capable of killing geared players and scavs alike.
Overall, not usually very populated. An early quest from Prapor sends you here to kill a number of Scavs. A good map to learn the game, as although the loot is not fantastic, you can get experience with how the game runs and operates while fighting AI and possibly getting lucky with a key find off a scav.
As of .12, Woods now houses a Scav boss that acts as a Sniper scav. He is incredibly dangerous and usually carries a tricked-out SVDS. The 7.62x54 caliber is not to be underestimated. That caliber can and will wreck your shit through what most players are capable of wearing, especially early on in a wipe. He may also carry an AK-105, so he's going to be dangerous at both short and long ranges.
He has two guards, and he typically patrols the area around the Sawmill, and carries a key to a cache nearby full of goodies. His key is part of a quest for Jaegar.
Woods also has two bunkers, one of them being an extract and requiring a key. Both bunkers have some moderate loot in them, thus worth visiting, though not necessarily worth going out of your way for them. Several quests occur around the sawmill area, which contains a good couple keys that can spawn.

Shoreline

Shoreline Map, with Loot, Exfil, etc
A very large map, notorious for its FPS hit. Generally speaking, one of the better maps for loot. The primary point of interest is the Resort, but scavs spawn there, and is primarily occupied by hatchlings (players only with hatchet, ie melee weapon) and geared players. Resort has great loot, but requires keys to access most of it.
A great map to learn though from new players as the outskirts still contains plenty of loot and combat opportunities with AI scavs. You can hit Villa, Scav Island, Weather station, Docks, etc and come out with a backpack full of valuable gear fairly easily. The Village (Not to be confused with villa) contains a lot of toolboxes which can contain lots of parts used to upgrade your Hideout.
Location of many quests, including a large quest chain where players are required to kill many, many, scavs on Shoreline. For this and other reasons, probably the best map for new players to learn the game with.
A good loot route is to hit the village (caches in it), scav island (2 med bags, 2 toolboxes, 2 weapon boxes, 1 cache), burning gas station (weapon boxes and a safe), pier (potential extract, 2 pcs 2 safes and lots of filing cabinets), and weather station. Scavs may spawn around these areas, but most players just head straight for resort anyway, so you are much less likely to encounter them, especially if you avoid Mylta power (most players hit it on the way to or leaving from the resort). Excellent route as a player scav as well.

Interchange

Detailed map
Great, great loot area, but very complex map. Old computers might face unique struggles with this map. Features a mostly-binary exfil system like Shoreline, but.. kinda worse. Exfil camping is fairly common on this map, but usually avoidable. Huge map with multiple floors and many many different stores. Communication with teammates is a challenge on this map, but the map is also fantastically detailed.
This map features a lot of loot that depends on the kind of store you're in. It's a great place to farm rare barter materials which are valuable to sell on the Flea market or to use for quests or for hideout upgrades. An early quest (from Ragman) sends you here to kill a large amount of Scavs. I'd recommend getting Ragman to level 2 and accepting his quest asap when going to Interchange, as getting this quest done can take a while as it is and you want all scav kills to count towards progress.
Both the tech stores (Techlight, Techxo, Rasmussen) and department stores (Groshan, Idea, OLI) are the primary places to hit. There’s also Kiba (weapons store) as well as Emercom and Mantis. Players have different strategies, but this map is unique in the sense that it really rewards exploring. Most stores will have things you can grab that are worth quite a bit but are often overlooked. Very popular place to go in as a Player Scav.

Reserve

Brand new map, chock full of loot. Has more complex extracts than other maps, save for Labs. Excellent place to farm rare barter items, computer parts, and especially military hardware. PMCs have limited extracts, most being conditional, and the ones that aren’t require activation of ‘power’ to turn on the extract, which alerts the map the extract has been opened and can spawn Raiders (more on them below.)
Additionally, has a scav boss by the name of Glukhar, who has multiple heavily armed guards. He has multiple spawn locations and can arrive with the train.

The Lab ('Labs')

Here's a map.
DISCLAIMER: Labs, like much of Tarkov, is under constant development, so issues may be fixed or created without warning. Always check patch notes!
Labs is a very complex map compared to the rest of Tarkov. There is a great deal more exfiltrations but many of them have requirements or a sequence of events needed to be able to extract from them. It is recommended to read the Tarkov Wiki on Labs before raiding there.

LABS IS NOT LIKE OTHER MAPS. READ THIS SECTION CAREFULLY.

Labs is a lucrative end-game raid location, comparable to 'dungeons' in other games. They are populated by tougher enemies that give greater rewards. In order to go to labs, you need to acquire a keycard, this functions like mechanical keys but instead of opening a door, they unlock your ability to select Labs for a raid.
They may be found in-raid in various locations, most notably in scavs backpacks, pockets, and in filing cabinets. They may be purchased from Therapist at LL4 for 189K Roubles. Labs are populated by a unique kind of AI enemy, Raiders.

Raiders

Raiders are the Labs form of Scavs, or AI enemies. However, unlike other maps, they cannot contain player Scavs. Raiders have a much tougher than your average scav, they are capable of advanced tactics (such as flanking) and throw grenades and use other consumables as a player would. Once 'locked' onto you, they are typically capable of killing you very quickly, even if you are wearing high-end armor.
In Tarkov, Raiders act like the avatars of Death. They are clad in USEC and BEAR equipment, as they are effectively AI PMCs. Many changes have been made to labs and specifically how Raider AI works and to prevent exploits to easily farm them as well as bugs where they could be deadlier than intended.
A general rule of thumb is not to fight Raiders directly. They can and WILL kill you. Raiders can spawn with 7N9, or 'big boy' ammo. This ammunition type is incredibly lethal to players, even those wearing the toughest armor. If you get shot in the head, doesn't matter what kind of helmet, face shield, killa helmet, etc you are wearing, you will almost certainly die.
Because Raiders are controlled by AI, they have zero ping. They may also end to immediately respond as if you were aggressive even if they did not originally know you were there - ESP Raiders effectively will prone and return fire even as you ADS and put them in your sights.
This is why engaging a Raider must be done very, very carefully. There are a few strategies that you may employ, most commonly some form of baiting them towards an area and then killing them when they arrive. Players may accomplish this by generating noise - gunfire, melee weapon hitting walls, crates, etc, player deaths, players Mumbling (F1 by default) can all attract Raiders to investigate your area.
Due to the high power of Raiders, players often go in with minimal loadouts and seek to avoid conflict with other players, especially geared ones. Most players avoid PvP in Labs, though a good portion of the playerbase thoroughly enjoys hunting down poorly-geared players after they kill a few Raiders for them.
As such, players will lay prone in a hallway, or crouch in a room, and attract Raiders to enter their domicile by opening the door, and immediately headshotting them. Few Raiders actually wear helmets (though some do) so most players specialize in 'flesh ammo' or, ammunition that foregoes armor penetration in favor of raw damage in order to kill Raiders more reliably, because Raiders have slightly higher head health than PMCs do.
Raiders spawn with a great variety of equipment, weapons, armor, and materials such as medication or hideout parts. They tend to have chest armor and may have different helmets. Their pockets can contain Labs keycards, morphine, Ifaks, cash, and other items. They're always worth checking.
Raiders are a good source of grenades, they will often have F-1's and Zarya's in their rig or pockets that you can use to fight off players and Raiders alike.
Recently, changes have been made to Labs to make them less profitable so that other maps are more appealing. The cost and rarity of keycards increased, as well as reducing the frequency that raiders spawn, so that they come in more infrequent groups but also tighter in formation, while also lowering the overall output of individual Raiders, so that they are less likely to have a bunch of extra materials, such as grenades and other items.
Experience Farming on Labs
Labs is one of the best places to farm experience in the entire game. Killing a Raider with a headshot awards 1100 Experience. This does not include any looting, inspection (searching bodies), examine, streak, or other experience.
Killing a large sequence of Raiders gives additional bonus experience in the form of Streak rewards, usually 100 bonus exp per additional kill.
Surviving the raid multiplies all of these sources of experience by 1.5x
Changes coming to Labs
Disclaimer: I am not a BSG developer or employee. This is what I have seen on this subreddit and heard elsewhere. Some might be purely rumor, but other points are confirmed by Nikita Labs is undergoing constant changes. Nikita and BSG take feedback seriously, and always consider what the players are telling them. It known that Labs will eventually be accessed via the Streets of Tarkov map, and will require you to enter that map, make it to the labs entrance, and then extract from Labs to return to Streets of Tarkov and exfil from there as well. This will likely add an additional layer of risk to being ambushed for your goodies along your way out, as well as punishing damage taken in labs more severely. Additionally, keycards will have a limited number of uses, and may open more than one room.
The full extent of the changes coming is not known.
Remember, you can load a map in OFFLINE mode to practice against bots or to learn the map without fear of losing gear.

Tarkov's Health System

Tarkov Wiki Article
Tarkov has a very advanced health system, and while it might seem overwhelming at first, you'll get the hang of it rather quickly. It features a very wide variety of effects and injury, including hydration, energy, blood pressure, blood loss, fractures, contusion, intoxication, exhaustion, tremors and more.
Not all of the Health System is implemented yet. Expect changes!
Your character (PMC, or otherwise) has a combined Health of 435. Each of his limbs have separate health. Taking damage to a limb that reduces it to 0 'blacks' that limb. Blacked limbs are a problem. They greatly impair the activities your PMC performs, and taking damage in a blacked limb amplifies the damage by a multiplier and spreads that damage among your other non-black limbs equally. You cannot heal a blacked limb without the use of a Surgical Kit.
Notes: Bloodloss applies damage to the affected limb and can be spread like other damage to a blacked limb. Treat immediately. Also causes significant dehydration! Bloodloss also helps level your Vitality skill, which in turn gives you experience towards your Health skill, which is necessary to reach level 2 of in order to improve your hideout.
Losing a limb applies additional effects. Fractures also apply these effects but not the damage amplification (Except for damage if running on fractured leg.) Fractures require specialized medical kits to heal.
Dehydration is what happens when your Hydration level reaches 0. You can view your Hydration level in your gear page, at the bottom left. Becoming dehydrated is extremely bad. You take constant damage. Taking dehydration damage can kill you if you have a black chest or head. Restoring hydration helps train Metabolism, which improves positive effects from food and drink.
Head/Chest: Bullet damage resulting in losing your head or chest is instant death. Note: Bloodloss resulting in your Head/Chest being black does not result in death, but any damage to them beyond that point will! A back chest will causes you to cough (much like your stomach!)
Painkillers: Prevents coughing that comes from your chest. Doesn't help otherwise.
Stomach: Massively increased rate of dehydration and energy loss. You must find liquids or exit the Raid soon. Additionally, your PMC will cough sputter loudly, attracting attention. A black stomach multiplies damage taken by 1.5 and redistributes that damage across your entire health pool.
Painkillers: Significantly reduces the frequency and volume of the coughs.
Arms: Makes activities like searching, reloading, etc, take additional time, as well as adding a sway, reducing accuracy. Arms have a .7x damage multiplier.
Painkillers: Reduces sway, removes debuff Pain.
Legs: Blacked legs cause your PMC to stumble and be unable to run. Blacked legs have a 1x damage multiplier.
Painkillers: Allows you to walk at full speed and to run.
WARNING: Running while your legs are blacked or fractured WILL DAMAGE YOU.
Health Items
Tarkov features many health items - 'Aid' items, which can be used to restore your characters health and to fix ailments or injuries he receives as the result of combat or mishaps. The two most important health conditions to consider are bloodloss and fractures, which have both been covered above. Some food items may have ancillary effects, such as losing hydration.
Since in the current patch the only ailments to worry about are bleeding and fractures, it changes which health items are most necessary. We'll go over them below.

Health Restoration

Medical Items on Wiki
AI-2 medkit
The newb's medical kit. You receive several of these when you start Tarkov - they'll already be in your stash. Available from Level I Therapist, they are cheap and effective way of healing early in the game. They will not stop bloodloss. Because of this, you also need to bring bandages or a higher-grade medical kit. Affectionately called 'little cheeses' by the Tarkov community. Using it takes 2 seconds, and because of how cheap it is, it's often brought in by higher level players to supplement their healing without draining their main kit (which is capable of healing bloodloss or sometimes fractures). Due to its short use time, it's often very useful during combat as you can take cover and quickly recover damage taken to a vital limb. They're also useful as you can buy them from Therapist to heal yourself if you died in a raid.
Bandages
The newb's bloodloss solution. Available from Therapist at Level I. A better version, the Army Bandage is available at Level II, after a quest. Mostly obsolete after unlocking the Car Medical kit, but some players value them due to the Car's overall low health pool. Activating takes 4 seconds, and removes bloodloss to one limb.
Splint
The newb's solution to fractures. Cheap, takes five seconds to use, and takes up 1 slot. Fractures are much more common this patch, due to them being added back in the game from standard bullet wounds, not just drops. Available from Therapist at Level I, no quest needed. Can be used to craft a Salewa.
Alu Splint
More advanced form of the normal split. Works the same, but has up to 5 uses. Recommended to carry in your container if possible, due to frequency of fractures from gunfire.
CMS (Compact Medical Surgery) Kit
New medical item added in .12, fantastic item. Allows you to perform field surgery, removing the black limb state and allowing you to heal it beyond 0 hp. Takes 16 seconds to use, and cannot be cancelled so make sure you are safe if you are using it! Will reduce the maximum health of the limb it's used on by 40-55%, but will effectively remove all negative effects incurred by having a black limb. Highly recommended to carry in your container for emergencies. Can be bartered from Jaeger LL1, and purchased for roubles LL2.
Surv12 field surgical kit
Same as the compact surgical kit, but takes 4 seconds longer, and the health penalty is reduces to 10-20% max health of the limb. Considering this kit is 1x3, taking up a huge amount of space, it's probably not worth using. It's just too large. Better this than nothing, though.
Car Medical Kit
The newb's first real medical solution. Available LL1 as a barter (2 Duct Tape) and available for Roubles after completing Therapist's second quest. Has a larger health pool than AI-2's (220, vs AI-2's 100), and removes bloodloss. Takes up a 1x2 slot, so requires to be placed in a tactical rig in order to be used effectively. Cheap and fairly efficient, takes a standard 4 seconds to use. Rendered effectively obsolete when the Salewa is unlocked.
Often kept in a player's secure container as a backup health pool, before IFAKs are unlocked.
Salewa
Good medkit for use in mid and end-game. Contains 400 total health and can remove bloodloss. More rouble efficient form of a healing due to its high health pool, costs 13k roubles. Same size as the Car medical kit, so requires a tactical rig to use effectively. Because Tarkov does not currently have effects like Toxication in the game at the moment, this kit is favored by most players who go into a raid with at least a moderate level of gear. With a high health pool and relatively low cost, it's also a more efficient way of healing damage sustained while in raids. Unlocked at Therapist Level II after completing a level 10 Prapor quest, Postman Pat Part II. Required as part of Therapist's first quest, Shortage. This makes Salewas very valuable early on in a wipe as it gatekeeps the rest of Therapist's quests, most of which occur on Customs early on. Can be crafted in your meds station with a painkiller, splint, and bandage.
IFAK
Fantastic medical kit, and is the one preferred by most players. Features 300 health and the ability to remove bloodloss and a host of other negative effects that are not yet implemented into the game. It does not, however, remove fractures. Taking up only a single slot, it is favored by players in all stages of gear, and it is recommend to carry one in your Secure Container in case of emergencies. Is available at Therapist Level II for a barter (Sugar + Sodium), and may be purchased for Roubles at Level III after completing Healthcare Privacy, Part I. It is a fairly expensive kit, but due to its durability, its small size, and ability to remove bloodloss, it is a very common medical item used by players of all levels. Can be crafted in Lvl 2 medstation.
Grizzly
The 'big daddy' medical kit, boasting an impressive total health resource of 1800. It is also a very large kit, taking up 4 slots (2x2) - in order to be able to use this quickly, it would require specialized tactical rigs that feature a 2x2 slot. It removes all negative effects (some costing HP resource), including fractures. Used by highly-geared players who intend on staying in raids for an extended period of time, or by players with additional Secure Container space available in case of emergencies. It is available for barter at Therapist Level II, and purchase at Therapist Level 4. Due to its price point from Therapist at just under 23k Roubles and its healthpool of 1800, it is by far the most efficient method of healing from raid damage, at a 1.3 roubles per health, dramatically lower than other options available. Can be crafted in Lvl 3 medstation.

Pain Management

Using any of these items results in your character being 'On Painkillers' which allows you to sprint on fractured and blacked legs, as well as reducing effects of fractures and blacked limbs, and removing the debuff Pain. Essentially, the only difference between most of these items are the speed of use, price, availability, and duration of the effect. Note that the Hideout has changed how some of these items are used, and because Tarkov is under constant development, it is very likely that these materials may be used to create higher-grade medkits or to upgrade your medstation. That being the case, it's best to hoard the unknown items for now as efficiently as possible until you know you don't need them.
Analgin Painkillers
The holy grail of pain medication. "Painkillers" have 4 total uses. The total duration is greater than Morphine and less risk of waste. Takes a short time to use, and is available from Therapist Level 1 for both barter and Roubles. Makes a loud, distinctive gulping noise. Can be used to craft Salewa kits.
Morphine
Quick application of painkillers. Favored by some highly geared players as it has greater usability in combat then it's typical counterpart, Painkillers. Has a longer duration, but only one use. It is required for a fairly early Therapist (and a late Peacekeeper) Quest, so it is recommend to hoard 10 of them, then sell the rest unless you intend on using them. They are worth a good amount to Therapist and take up little space so they are a valuable loot item. Available from Therapist for Roubles at Level 4, after completing Healthcare Privacy, Part 3.
Augmentin
Basically a cheaper Morphine. One use, 205s. Not recommended over Painkillers due to its cost. No current barter for this item, so usually it's just a fairly expensive, small loot item. Most likely a component of a medstation manufacturing process or upgrade. Keep it.
Ibuprofen
Powerful painkiller. Lasts 500 seconds and has 12 uses. This item is recommended as your long-term solution for painkillers. While it is valuable because it's used to trade for THICC items case, it's the cheapest component and is very useful as a painkiller. It has a long duration and a large amount of uses, so keep it in your container for use as a painkiller if your primary painkillers wear off. Don't use it completely up, though. Keep the 1/12 bottles for the trade.
Vaseline
Powerful medical item. Cannot be purchased from dealers. Has a maximum of 10 uses. Removes Pain, applies Painkillers for 500 seconds (8.3 minutes). Useful to keep in your container as an alternative to Painkillers, though it takes 6 seconds to use, which is longer than other painkillers. Used as part of a barter trade for the Medcase.
Golden Star Balm
Fairly useful medical item. It can remove Pain and Contusion (not a big deal of a debuff, goes away on its own shortly) and provides a small bonus to hydration and energy. It also removes toxication and Radiation exposure, both of which are not yet implemented into the game. Like Vaseline, has a maximum of 10 uses. Painkiller effect lasts for 10 minutes, and takes 7 seconds to apply. Recommended to take only if you are going on large maps and you have extra room in your container. Can be used with Ibuprofen and 5x Med parts to craft 7 Propital.

Continued below in a series of comments, due to character limit.

submitted by dumnem to EscapefromTarkov [link] [comments]

N00b Quick Guide on How To Buy (buying BTC anonymously, encryption, wallet, & Tor)

Feel free to downvote and/or offer improvements. I'm putting this up in the hopes someone else doesn't have to go through what I just went through. It was way more complicated than it needed to be.
  1. Download Tor *(see note in edits below regarding config / Javascript)
  2. Find marketplace you wanna use (Check /onions' sidebar: How the heck am I supposed to find .onions and other stuff)*
  3. Access market with Tor. Don't use a VPN*, there are tons of articles/threads/comments that explain why VPNs + Tor are not advisable. All you need is Tor.
  4. Use local BTC ATM. There are some that only ask for SMS # to send confirmation code. Use Google on your phone to find a temp SMS number you can use while you're standing there at the kiosk. There are tons of sites, most don't ask for registration. Buy BTC with cash.
  5. From kiosk, send directly to market account, or whatever wallet you're using.
  6. See this thread for encryption steps. Thread is 7 years old, but first comment from I_DONT_HAVE_AIDS/ is still accurate and works.
  7. Do not use the market's auto-encrypt feature. Do it yourself.
Hoping this thread can stay up/doesn't violate any policies (I don't think it does....) If you want to downvote, that's your choice, but some constructive feedback is better for everyone, I'll edit the post.
Fuck TAILS*, fuck tumbling, fuck Coinbase/Coinmama (Coinmama is a nosey bitch tracking your coin)/etc.... just go the ATM route. It's far, far easier. If you buy with a burner number and cash there's really no way to track it. They'd have to subpoena shopkeepekiosk owner for video cameras (assuming there even are any) and unless you're doing something really wild, no one is going to go to that trouble. This allows you to skip over a ton of OpSec steps that are, frankly, just obnoxious AF (albeit necessary - but this conforms to the OpSec).
EDITS:
submitted by Osceana to darknet [link] [comments]

Price Predictions for 2020-2021, Backed by Math

Back in 2014 or so, bitcoin fans used to post price preditions based on linear extrapolation of the log scale plot, like this one:
http://www.ic.unicamp.b~stolfi/temp/fit-deg1-rise-fitted.png
The red line is the least-squares best fit to the log of the daily mean price P, up to 2013-12-05 (around the 2013 high). Namely, log(P) = A t + B where t is time and A,B are constant coefficients.
A close inspection of the plot will reveal that such prediction was not quite accurate. The price definitely stopped following the linear trend, years ago, even if one ignores six-month-long fluctuations. A better model is clearly needed.
The next simplest model after a linear function is a quadratic, log(P) = A t2 + B t + C. The least squares best fit of this formula to the mean daily prices, up to 2019-12-19, is shown below:
http://www.ic.unicamp.b~stolfi/temp/fit-deg2-full-fitted.png
Clearly the fit is as good as one can expect. The coefficients are A = -0.806310, B = +5.703367, C = -1.3030466 (time in kilodays since 2010-07-17, natural log).
We can conclude that the price will reach a maximum of 6519.314763786258595548 USD (approximately) around April 1st, 2020, and steadily decrease thereafter.
You cannot argue with math.
DISCLAIMER: This analysis is provided strictly for trolling and lolling purposes. In reality, any form of Technical Analysis (TA), including this one, is pure bullshit. TA does not have any rigorous validation.
The only model for speculative prices (including bitcoin price) that is confirmed by statistical analysis of real data is the Geometric Brownian Model (GBM). It says that the log of the future price P[t+1] (whether on the next day, next minute, next year, whatever) is the log of the current price P[t] plus a random variable with approximately Gaussian distribution with zero mean, that is completely uncorrelated to the past prices P[t-1], P[t-2], etc. That is, the past history of the price does not give any information about future prices.
submitted by jstolfi to Buttcoin [link] [comments]

Escape from Tarkov - New Player Guide!

Introduction

NEW VERSION: https://www.reddit.com/EscapefromTarkov/comments/ffyynf/escape_from_tarkov_new_player_guide_20_75_pages/

Greetings, this is dumnem, also known as Theorchero, but you can call me Theo. I'm an experienced Tarkov player and I'm writing this guide to try and assist new Tarkov players learn the game, because it has one hell of a learning curve. We'll be going over a lot of different aspects of this guide, and it is going to be huge. Feel free to digest this in parts.
Additionally, this is a work in progress. I will write as much as I can in one Reddit post, but subsequent parts will be in additional comments. Google Docs Version (Note: Link is placeholder atm)
Disclaimer: I haven't played Tarkov regularly in a couple months. It's possible there has been extensive changes that I have not kept up with. If there is anything I have gotten wrong or may have omitted, please let me know.
This is Primarily directed towards Tarkov Novices. It hopefully includes everything you need to know to be able to go into a Raid equipped for success and to successfully extract with gear.
Want to play with friends? Want to have fun and learn Tarkov? Check out my discord here.

Changelog

WORKING ON UPDATING FOR .12, HANG TIGHT.
6/2:
  • Added Veritas chart
  • Fixed Vaseline/Star Balm stats, lab key card.
  • Adjusted formatting slightly, spelling adjustments.
  • Added additional resource, updated old ones.

Table of Contents

  • Tarkov Overview - What is Escape from Tarkov?
  • Tarkov Resources - Useful links
  • Tarkov's Maps
  • Tarkov's Health System
  • Tarkov's Quest System and Progression
  • Tarkov's Hotkeys to Know
  • Getting Started
  • Player Scavs
  • New Player's loadouts - LL1 Traders
  • What to Loot - How to get the most money per slot
  • Stash Management - How to combat Gear Fear
  • What now?

Tarkov Overview - What is Escape from Tarkov?

Escape from Tarkov is a tactical, realistic, FPS with MMO elements developed by Battlestate Games. It is currently in closed Beta. The game features several maps in which your primary character, your PMC, goes into Raids in order to find and salvage loot and useful equipment to survive and thrive in Tarkov. Death is very punishing in Tarkov. If you die you lose everything you had on you when you die (with the exception of what's inside your Container and your melee weapon) including any equipment you brought with you or what you found inside the Raid.
Enemies can be players (PMCs) or 'Scavs' (Scavengers) that are either controlled by AI or by players. Unlike many shooters, AI enemies in Tarkov are deadly - they can and will kill you on sight.
It features beautiful and immersive environments, intricate and in-depth weapon modification system, a complex health system, attention to detail with loot placement, and options for combat. Do you want to play slow and stealthy, to avoid fights, or set up a deadly ambush on an unwary foe? Or do you prefer to raw combat, where only your quick wit, placements of shots, and tenaciousness determines who gets out alive? It's your Tarkov. You make the rules.

Tarkov Resources - Useful links

I take no credit or responsibility for any of the content in these links. To the best of my knowledge, these are updated consistently and are accurate, but user beware.

Quick-Reference Ammo Chart

Created by SirKilljoy, you can find it here. Note: As of 6/2/19, Outdated. Searching for updated file. Send if you have one!
An updated ammo chart can be found here. It's not fancy or quick reference though. Sorry!

Tarkov Wiki

Absolutely fantastic resource. You can visit them here.
It is a massive collection of everything that we players have been able to find.
They contain trades, user-created maps, lists of ammo, parts, weapons, loot, etc. If it's in the game, it's on the Wiki, somewhere.
I highly recommend opening the wiki page for the Map that you plan on raiding in.
Factory
Customs
Woods
Shoreline
Interchange
The Lab ('Labs')

Map Keys and You

Huge collection of all the keys in the game. These are also on the wiki, but this page has them all on one page, and tries to inform the user if the key is worth keeping or using.
Check it out here.
This section is open to revision. Mention me in a thread (or in the comments below) about a resource and I'll see about adding it here.

Tarkov's Weapon Compatibility Guide

Pretty self explanatory. Also includes a Key guide and a Mod guide.
Check it out here.

HUGE Reference Bible by Veritas

Courtesy of Veritas (Send me his reddit username?), It's located here. (Open in new tab.)
Contains: Detailed information about: Ammunition, Health, Firearms, Body Armor, Helmets, Rigs & Backpacks, Labs & Quest keys.

Tarkov's Maps

Tarkov features several maps - ranging from wide, beautiful vistas to ruined factory districts, to an abandoned laboratory where illegal experiments were being conducted. It is important to learn the maps you intend to play. In order to keep your gear, you must 'extract' at one of your designated exfiltration points. Not all exfils will be active every game, and some are conditional.
To see what extracts are available to you, double tap 'O' to show raid time and your exfils. If it has a ???? it might not be open.
You can load Raids in an OFFLINE status, which allows you to explore the map or practice against AI without losing gear.
You do not keep any EXP or gear you find in the OFFLINE Raid, though.
To access OFFLINE Raids, head into a Raid normally until you see this screen.
Simply check 'Enable OFFLINE mode for this Raid' and you're good to go! You even have a choice on whether or not to add AI. You can also control how many AI enemies spawn, fewer than normal or a great deal more! You can even make Scavs fight each other. (Framerates beware.)

Factory

Gate 3 Extract
A small, fast-paced map that was primarily created for PvP. Scavs spawn in all the time. Very close quarters, shotguns and SMGs tend to dominate here. PMCs can only access one Exit (Gate 3) without the Factory Exit Key. Good place to go if you need PMC kills as action is pretty much guaranteed. It is recommend NOT to bring in a lot of gear to Factory until you are experienced.

Customs

Extract map
A fairly large map that was recently expanded. Essentially, players spawn either on 'warehouse' or 'boiler (stacks)' side. If you see a large red warehouse near you (Customs Warehouse), then you spawned on the warehouse side. If you don't, you likely spawned near Boiler side.
The location for most quests in the game. Finding geared players here is very easy, so if you are low level attempting to complete early quests (like The Bronze Pocketwatch) it's recommend to AFK in the raid for 20 mins or so, as most players will have moved out of spawns and hit the 'hot' areas already, so it's less likely to be contested, so you may grab your quest item(s) and proceed immediately to Exfil.
Contains a Scav Boss, which is a group of scavs with above-average to high-tier gear that has a chance to spawn in Dorms or Gas Station.

Woods

Woods Map with Exfil
A very large map that is mostly just a large forest, with the occasional bunker, and the Lumber Mill in the center. The Lumber Mill is the primary point of interest, as it contains a couple quest locations and is the primary location to farm Scavs, as Scavs killed on woods is the only known location to find the Arsenal Key, which is the rarest and most valuable key in the game at the moment.
Since the map is so large and open, sniper rifles with scopes usually reign king here. You will see a lot of players with Mosin rifles as they are a cheap way to train the Sniper skill (for a quest later on) and are capable of killing geared players and scavs alike.
Overall, not usually very populated. An early quest from Prapor sends you here to kill a number of Scavs. A good map to learn the game, as although the loot is not fantastic, you can get experience with how the game runs and operates while fighting AI and possibly getting lucky with a key find off a scav.

Shoreline

Shoreline Map, with Loot, Exfil, etc
A very large map, notorious for its FPS hit. Generally speaking, one of the better maps for loot.
The primary point of interest is the Resort, but scavs spawn there, and is primarily occupied by hatchlings (players only with hatchet, ie melee weapon) and geared players. Resort has great loot, but requires keys to access most of it.
A great map to learn though from new players as the outskirts still contains plenty of loot and combat opportunities with AI scavs. You can hit Villa, Scav Island, Weather station, Docks, etc and come out with a backpack full of valuable gear fairly easily.
Location of many quests, including a large quest chain where players are required to kill many, many, scavs on Shoreline.

Interchange

Detailed map
Great, great loot area, but very complex map. Doesn't run very well on old computers. Features a mostly-binary exfil system like Shoreline, but.. kinda worse. Exfil camping is fairly common on this map. Huge map with multiple floors and many many different stores. Communication with teammates is a challenge on this map, but the map is also fantastically detailed.
This map features a lot of loot that depends on the kind of store you're in. It's a great place to farm rare barter materials which are valuable to sell on the Flea market or to use for quests. An early quest (from Ragman) sends you here to kill a large amount of Scavs. I'd recommend getting Ragman to level 2 and accepting his quest before going to Interchange, as getting this quest done can take a while as it is and you want all scav kills to count towards progress.

The Lab ('Labs')

Here's a map.
This is a very complex map, so I highly recommend you read the Wiki article and look at all the maps to get an idea of what it's like.

INSURANCE DOES NOT WORK ON THIS MAP.

If you purchase insurance and lose your items on this map, doesn't matter from whom, you will not get them back.

LABS IS NOT LIKE OTHER MAPS. READ THIS SECTION CAREFULLY.

Labs is by far the most lucrative map to play at the moment. You can easily earn several million roubles per hour by killing Raiders (Juiced-up scavs that are ONLY on Labs), looting their equipment, then running to one of the many, many extracts. Extract camping is hard to pull off and pretty much not viable on Labs.
DISCLAIMER: Labs, like much of Tarkov, is under constant development, so issues may be fixed or created without warning. Always check patch notes!

Raiders

Raiders are the avatars of Death in Tarkov, clad in USEC and BEAR hats, high-end armor, and plenty of firepower to boot. Do not fight Raiders directly. They WILL kill you. Raiders are absolutely broken this patch, and are getting fixed next patch to help fix their exploits of both poor AI and how they're a little.. insane. At the moment, the only way to kill raiders is to camp a hallway, room, or door, and attract the scavs to you, headshotting them the moment they enter before they have a chance to lock onto you.
Raiders can see you through and shoot you through surfaces you cannot.
This means you have to be very careful when engaging them. They are also often equipped with very high-end ammo, meaning that most faceshields (even Killa helmets) can be useless vs a Scav who spawned with 'big boy' ammo, 7N39. They can shoot your head if it's even slightly visible. They can prone instantly, as they have no ping. If they drop without slumping over, get to cover immediately.
Typically, strategies to farm Labs (barring rushing certain rooms for static loot) involve rushing a camp-spot and baiting raiders to your location and taking them out quickly, efficiently, and with no mercy. There are many locations to camp, and since there's so many exfiltrations, it's ultimately up to personal preference.
Raiders often spawn with armor (often Troopers and Gen4s) a rig (Sniper or Ana Alpha rig, usually) and a variety helmets and weapons. Always check the ammo the raiders spawn with. If they spawn with ANYTHING other than PS (and 12 gauge) LOOT IT! You can right click their magazine and hit 'unload ammo' to get the ammo without having to grab the mags, which saves space.
BS, BT, BP, 7N39, etc can be worth several hundred roubles a round on the market. They're extremely valuable.
Additionally, Raiders spawn IFAKS, Morphine, and grenades (F-1 & Flashbangs (Zarya)) with regularity. They can also spawn with random consumables and large clumps of cash in their pockets as well. They can spawn several backpacks, most of them being rather large, if relatively uncommon.
Additionally, Raiders can have American names, breach doors, and mumble as if they are a USEC PMC because some of the Raiders are actually USECs. You will learn with experience what the Scavs will or will not say.
Experience Farming on Labs
Labs is perhaps the best place to farm experience on the current patch.
Killing a Raider with a headshot awards 1100 Experience.
This does not include any looting, inspection (searching bodies), examine, streak, or other experience.
Killing a large sequence of Raiders gives additional bonus experience in the form of Streak rewards, usually 100 bonus exp per additional kill.
Surviving the raid multiplies all of these sources of experience by 1.5x
Changes coming to Labs
Disclaimer: I am not a BSG developer or employee. This is what I have seen on this subreddit and heard elsewhere. Some might be purely rumor, but other points are confirmed by Nikita.
Labs is currently undergoing an overhaul. At the moment, you require consumable Keycards to enter Labs, which may be purchased from Therapist or bartered Mechanic in exchange for 1 Bitcoin starting at Loyalty Level II. They can also be found in drawers and jackets. Scavs can drop permanent keycards that replace most keys used in the previous iteration of labs.
The full extent of the changes coming is not known.
Remember, you can load a map in OFFLINE mode to practice against bots or to learn the map without fear of losing gear.

Tarkov's Health System

Tarkov Wiki Article
Tarkov has a very advanced health system, and while it might seem overwhelming at first, you'll get the hang of it rather quickly. It features a very wide variety of effects and injury, including hydration, energy, blood pressure, blood loss, fractures, contusion, intoxication, exhaustion, tremors and more.
Not all of the Health System is implemented yet. Expect changes!
Your character (PMC, or otherwise) has a combined Health of 435. Each of his limbs have separate health. Taking damage to a limb that reduces it to 0 'blacks' that limb. Blacked limbs are a problem. They greatly impair the activities your PMC performs, and taking damage in a blacked limb amplifies the damage by a multiplier and spreads that damage among your other non-black limbs equally. You cannot heal a blacked limb.
Notes: Bloodloss applies damage to the affected limb and can be spread like other damage to a blacked limb. Treat immediately. Also causes significant dehydration!
Losing a limb applies additional effects. Fractures also apply these effects but not the damage amplification (Except for damage if running on fractured leg.)
Dehydration is what happens when your Hydration level reaches 0. You can view your Hydration level in your gear page, at the bottom left. Becoming dehydrated is extremely bad. You take constant damage. Taking dehydration damage can kill you if you have a black chest or head.
Head/Chest: Bullet damage resulting in losing your head or chest is instant death. Note: Bloodloss resulting in your Head/Chest being black does not result in death, but any damage to them beyond that point will! A back chest will causes you to cough (much like your stomach!)
Painkillers: Prevents coughing that comes from your chest. Doesn't help otherwise.
Stomach: Massively increased rate of dehydration and energy loss. You must find liquids or exit the Raid soon. Additionally, your PMC will cough sputter loudly, attracting attention.
Painkillers: Significantly reduces the frequency and volume of the coughs.
Arms: Makes activities like searching, reloading, etc, take additional time, as well as adding a sway, reducing accuracy. Arms have a .7x damage multiplier.
Painkillers: Reduces sway, removes debuff Pain.
Legs: Blacked legs cause your PMC to stumble and be unable to run. Blacked legs have a 1x damage multiplier.
Painkillers: Allows you to walk at full speed and to run.
WARNING: Running while your legs are blacked or fractured WILL DAMAGE YOU.
Health Items
Tarkov features many health items - 'Aid' items, which can be used to restore your characters health and to fix ailments or injuries he receives as the result of combat or mishaps. The two most important health conditions to consider are bloodloss and fractures, which have both been covered above. Some food items may have ancillary effects, such as losing hydration.
Since in the current patch the only ailments to worry about are bleeding and fractures, it changes which health items are most necessary. We'll go over them below.

Health Restoration

Medical Items on Wiki
AI-2 medkit
The newb's medical kit. You receive several of these when you start Tarkov - they'll already be in your stash. Available from Level I Therapist, they are cheap and effective way of healing early in the game. They will not stop bloodloss. Because of this, you also need to bring bandages or a higher-grade medical kit.
Affectionately called 'little cheeses' by the Tarkov community. Using it takes 2 seconds, and because of how cheap it is, it's often brought in by higher level players to supplement their healing without draining their main kit (which is capable of healing bloodloss or sometimes fractures). Due to its short use time, it's often very useful during combat as you can take cover and quickly recover damage taken to a vital limb.
Bandages
The newb's bloodloss solution. Available from Therapist at Level I. A better version, the Army Bandage is available at Level II, after a quest. Mostly obsolete after unlocking the Car Medical kit. Activating takes 4 seconds, and removes bloodloss to one limb.
Splint
The newb's solution to fractures. Cheap, takes five seconds to use, and takes up 1 slot. Not generally recommended to take because fractures effects can be greatly mitigated with the use of Painkillers. Available from Therapist at Level I, no quest needed.
Car Medical Kit
The newb's first real medical solution. Available LL1 as a barter (2 Duct Tape) and available for Roubles after completing Therapist's second quest. Has a larger health pool than AI-2's (220, vs AI-2's 100), and removes bloodloss. Takes up a 1x2 slot, so requires to be placed in a tactical rig in order to be used effectively. Cheap and fairly efficient, takes a standard 4 seconds to use. Rendered effectively obsolete when the Salewa is unlocked.
Salewa
Good medkit for use in mid and end-game. Contains 400 total health and can remove bloodloss. Relatively expensive at 13k roubles per kit, though. Same size as the Car medical kit, so requires a tactical rig to use effectively. Because Tarkov does not currently have effects like Toxication in the game at the moment, this kit is favored by most players who go into a raid with at least a moderate level of gear.
Unlocked at Therapist Level II after completing a level 10 Prapor quest, Postman Pat Part II.
IFAK
Fantastic medical kit, and is the one preferred by most players. Features 300 health and the ability to remove bloodloss and a host of other negative effects that are not yet implemented into the game. It does not, however, remove fractures. Taking up only a single slot, it is favored by players in all stages of gear, and it is recommend to carry one in your Secure Container in case of emergencies. Is available at Therapist Level II for a barter (Sugar + Sodium), and may be purchased for Roubles at Level III after completing Healthcare Privacy, Part I.
It is a fairly expensive kit, but due to its durability, its small size, and ability to remove bloodloss, it is a very common medical item used by players of all levels.
Grizzly
The 'big daddy' medical kit, boasting an impressive total health resource of 1800. It is also a very large kit, taking up 4 slots (2x2) - in order to be able to use this quickly, it would require specialized tactical rigs that feature a 2x2 slot. It removes all negative effects (some costing HP resource), including fractures.
Used by highly-geared players who intend on staying in raids for an extended period of time, or by players with additional Secure Container space available in case of emergencies. It is available for barter at Therapist Level II, and purchase at Therapist Level 4.

Pain Management

Using any of these items results in your character being 'On Painkillers' which allows you to sprint on fractured and blacked legs, as well as reducing effects of fractures and blacked limbs, and removing the debuff Pain. Essentially, the only difference between most of these items are the speed of use, price, availability, and duration of the effect.
Analgin Painkillers
The holy grail of pain medication. With the recent changes, "Painkillers" now have 4 total uses, not 1. The total duration is now greater than Morphine and less risk of waste. Takes a short time to use, and is available from Therapist Level 1 for both barter and Roubles.
Morphine
Quick application of painkillers. Favored by some highly geared players as it has greater usability in combat then it's typical counterpart, Painkillers. Has a longer duration, but only one use. Is required for a fairly early Therapist (and a late Peacekeeper) Quest, so it is recommend to hoard 10 of them, then sell the rest unless you intend on using them. They are worth a good amount to Therapist and take up little space so they are a valuable loot item. Available from Therapist for Roubles at Level 4, after completing Healthcare Privacy, Part 3.
Augmentin
Basically a cheaper Morphine. One use, 260s. Not recommended over Painkillers due to its cost. No current barter for this item, so usually it's just a fairly expensive, small loot item to sell to Therapist when found.
Ibuprofen
Powerful painkiller. Lasts 600 seconds and has 12 uses. However, it is not recommended to use it as a Painkiller. It is very valuable because it cannot be purchased from Dealers, it must be found, and it is a barter component to late-game containers, the Keytool and THICC Items Case.
Vaseline
Powerful medical item. Cannot be purchased from dealers. Has 10 uses. Removes Pain.
Golden Star Balm
Fairly useful medical item. It can remove Pain and Contusion (not a big deal of a debuff, goes away on its own shortly) and provides a small bonus to hydration and energy. However, because Hydration is usually easy to restore (Liquids are easy to find as 'common' or 'trash' tier loot), and Energy at the moment can't run to 0 within current Raid timers, it is Recommended to just to sell to Therapist as a Loot item.
Medical Injectors are not covered here. Essentially, they are powerful but niche items with strong side effects. Most recommended use is to store them in your Secure Container and sell them either on the Flea Market or to Therapist for roubles.
To be able to Hotkey a medicine item, they must be in a tactical rig or your pockets.

Tarkov's Quest, Progression, and Experience Systems

Tarkov features a very immersive progression system where your main character (PMC) is going into raids to acquire loot - goods that can be sold for a profit to other players, to Dealers (NPC Merchants), or used to fulfill quest requirements in order to complete them and receive your rewards. Additionally, your main character will increase their prowess in a number of skills, which increases everything from how much they can run, increases the ease of which recoil can be controlled, and even how far you can throw grenades. These are referred to 'soft skills.'
Additionally, your PMC is assigned a Level. You can increase your Level by earning Experience - which is rewarded by performing numerous tasks throughout the Raid, completing quests, examining new items, killing other players and Scavs, etc. Successfully extracting from a raid will increase the experience you earn from the raid via a multiplier.
Increasing your PMC's level will allow you to complete additional quests, which increases your Reputation with certain Dealers (and may reduce your Reputation with others) allowing you access to better equipment to purchase. Additionally, completing quests will often reward you with large sums of currency and sometimes equipment, and certain quests unlock items for purchase from that dealer.
A Dealer's arsenal of available weapons, ammo, mods, medication, containers, and etc to purchase by you is determined by their Loyalty Level - or LL, for short. Certain Dealers specialize in different kinds of equipment, and they will pay different rates or straight up not buy particular items. In a future release, eventually Dealers will offer discounts to the player based off their Loyalty Level.
Article on Dealers

Increasing Loyalty Level

Increasing your Trader's loyalty level is extremely important to your progression and overall success in Tarkov. Being able to purchase better Ammo and Equipment is essential to being able to fight other players and secure their loot for your own. Owning Prepare for Escape and Edge of Darkness (EoD) editions of Escape from Tarkov will increase your starting Reputations with Traders. It is unclear if this change will stay after the game's full release.
Typically though, you need three things to increase your Trader's level.
  • Reputation
This is accomplished via quests. Completing a quest will reward you with an increase in the quest givers' reputation, sometimes an increase in another trader's reputation, and sometimes will reduce the Reputation of another trader. Not all Traders need a certain level of Reputation to increase their loyalty Level to II. Peacekeeper and Ragman, for example, just need you to spend a certain amount of money with them.
  • Character Level and Experience Gain
The primary gate behind your trade level (and thus your overall economy and gear leverage) is your Character Level. You increase this by gaining Experience. The easiest way to gain experience is to Loot high value areas, fight players, and kill scavs while completing quests. Generally speaking, your level will advance as you play the game at a moderate pace. One way to farm experience though is to avoid looting all-together and just focus on killing a large number of scavs from a safe distance, after learning where they tend to spawn on any given map. This patch however, labs is fantastic for experience gain. (See above.) Another strategy (albeit one that takes longer) is to loot everything, then drop what you don't want. You gain experience for finding items and picking them up, so picking them up to drop them is technically the best way to gain the most exp per kill.
You can receive additional bonuses to Experience earned. Successfully extracting will increase your experience by a multiplier, typically 1.5x the experience gained during the raid, escaping also rewards a 300 exp Escape bonus which is added to your total before the multiplier is applied.
You can also receive experience bonuses for Exploration, so visiting different parts of the map will reward you with sums of experience, usually 100 to 300 or so. Killing multiple enemies in a row will reward you with Streaks, whose rewards increase as you get more kills. Getting a kill with a Headshot also significantly improves experience gain from kills. You also receive a (very small) bonus when you survive consecutive raids.
Note: Completing a Raid too early (via extraction) will cause you to receive a Run-Through status, which reduces experience earned in that raid by 50%.
Most Quests require you to be a certain level to unlock, and upon completion rewards you with a lot of exp and usually the ability to purchase specific equipment.
  • Money Spent
This is pretty self-explanatory. As mentioned above, Peacekeeper and Ragman can be increased easily just be selling and buying from them. If you need to artifically inflate the amount spent, a good idea is to purchase a large amount of cheap items from them and sell them back to the Trader. You still take a significant loss, usually around 50-60% per purchase, but since the money spent counts both items sold to the vendor and purchases, you get about 140-150% credit per item at about half the cost.

Selling Efficiency

Not all dealers pay the same for certain items. It is important to note that a lot of this is my personal experience, and prices can fluctuate as the Developers may change them for any reason. Use your own common sense and check various dealers before selling particularly lucrative items.

Prapor

Sells AKs, Magazines, many different Ammo types, Grenades, and weapon modifications. I don't tend to sell to him very often, as he doesn't pay the highest for any items that I have personally seen and because you tend to buy most Ammo and mags from him it's not a particular issue to level him up with money spent.

Therapist

Sells medical supplies, food and drink, and storage cases, which are items that effectively increase the size of your stash because they have more space inside than they take up. Most storage items are restricted to certain item types. Pays most for items like Keys, Statues, Rolers, Bitcoin, etc. Many of these items should be sold on the market instead of to her, but often times it's not worth the hassle.

Fence

Pays least for items, sells items for more than other Dealers. Items other players have sold will appear here. Only sell items to Fence that other dealers will not take! Basically a placeholder for an expanded Market.

Skier

Sells various weapons, mods, ammo, Euros, and containers. Pays most for items like Armor, backpacks, headgear, facemasks, flashlights, sights, etc. It is important to note, that Skier will not buy Weapons or most Mods. That means for things like flashlights, you have to take the flashlights/sights off the mount or rail in order for him to buy them, but he pays the best.

Peacekeeper

Deals entirely in Western equipment, UN armor, helmets, etc. Will buy most items, but will pay USD for them. Deals entirely in USD. One good way to get his money spent requirement is just to buy USD, which is used for a later quest from Skier, which unlocks his quest chain. He has a lot of good deals, experiment for yourself. At the moment his MP5 for 10 'bars' knives (scav knives) is an exceptionally good deal and easy to accomplish for new players.

Mechanic

Sells mostly completed weapons with various modifications and unique names, and mods. Sells magazines and some ammo. Offers containers as you progress. His quests are easy to complete, but often are money dumps in exchange for large sums of EXP more than anything else. Pays the most for modifications (except for sights and suppressors) and stripped guns.

Ragman

Sells backpacks, armor, tactical vests, and helmets mostly. Offers aesthetic clothing. Can obtain LL2 by just purchasing from him, does not require reputation. In fact, his first quest tasks you with that very objective. As far as I can see, he does not pay the most for any items in particular. But he is a very useful merchant once you have him at level 2. He will sell Scav Backpacks, which are an extremely efficient backpack to use as it's fairly large but very cheap.
Rule of Thumb for selling items at most value
Weapons: Strip the weapon! Take apart ALL pieces of it (including gas tubes, separating flashlights from ring mounts, etc), sell what you can to Skier. For the rest, sell to Mechanic.
Keys, Food, Medical Items, Statues, Bitcoin, Rolers, etc: Therapist or the Market. For items like this, ALWAYS check the Market first! A lot of these kinds of items are in valuable trades or are required for quests; this means that other players are often willing to pay more for them, above trader prices.

Continued below in a comment, due to character limit.

submitted by dumnem to EscapefromTarkov [link] [comments]

WARNING: Andy Android emulator (AndyOS, Andyroid) drops a bitcoin miner on your system

lawrenceabrams has done a lot more digging and research and has published an article which you can read here.
Update: Their Facebook support group has been changed to a closed group meaning you can't view their posts if you're not already a member. Luckily I have a fair few sleeper accounts in that group and I'll report back with anything worth noting.
Clarification: In the video I fail to close Andy when checking my GPU stats but I can confirm that they are roughly the same as when Andy is open. The mining process runs even with Andy closed and it opens on startup. I use the term bitcoin in this thread and the video as it's almost become a generic trademark. People instantly know what bitcoin is. I used cryptocurrency when talking to people in the Andy support group and they got confused and thought I was talking out my arse.
MAJOR UPDATE: I asked the Andy staff why they're still serving the infected file. After seeing that comment, and probably after seeing this reddit thread they've removed me from the group.
A friend opened Andy in process explorer to see the files it drops upon installation. By the looks of things, the installer isn't at fault. Andy itself calls an IP which then transfers the bitcoin miner to your system.
Andy clearly have no interest in fixing this issue and they're doing their best to censor it. At this point I wouldn't be surprised if this is completely down to their doing. The fact that they've completely blocked me from contacting them and the removal of all of my posts to them suggests that they don't care and don't want anyone to know.
Please keep in mind that this may not directly be Andy's fault. I'm not trying to directly accuse Andy of being at fault here but until an official statement is made from the Andy team I'm going to tell it how it is, and how the majority of people will see this situation. The installer Andy uses drops a cryptocurrency miner on your system and it has been reported in the past but no effort has been taken to cut ties with the company that created the installer. This is still Andy's responsibility. Funnily enough, the owners of Andy and the admins in the Andy support Facebook group actually recommend turning off your antivirus whilst installing.
All evidence provided on this post is true with version 'Andy_Nougat_260_1096_26' (latest release available from the official Andy website).

Backstory

I was searching for an Android Emulator and came across an Android Authority list of the 15 best Android emulators for PC (now 14 after I contacted the writer of the article with evidence). I saw Andy was on this list and it was described as a big competitor to the likes of Bluestacks. I'd used Bluestacks previously but I was looking for a different emulator just to try something new. I downloaded Andy, installed it (I declined the offer relating to Yahoo), and began using it. I finished up what I was doing, closed Andy and opened some games. I noticed that in every single game I played I suffered major FPS drops at seemingly random times. I checked my GPU usage and temps and noticed they were working at roughly 80% load and 80+ degrees C whilst gaming. Very unusual for my setup. I opened task manager and sorted it via what was using the most GPU power and found a process named 'updater.exe'. After further inspection I noticed that this installed along with Andy.

Evidence

I created a video showcasing the entire installation process, including GPU usage before and after Andy was installed. This was sent directly to the creators of Andy (which is who I'm referencing in the video), as they refused to believe that the bitcoin miner was anything to do with installing their software. Apparently giving them virustotal scans and screenshots are not enough evidence and some users in the Andy support Facebook group blindly tried accusing me and my friends of using a tampered installer. The video shows that I downloaded every single executable possible from their official website and I was served the same installer each time.

How to remove Andy

Removing Andy and the bitcoin miner is actually really easy. The miner doesn't even attempt to hide itself and doesn't have a specific payload so it's just always running.
  1. Close every Andy-related process via task manager.
  2. Uninstall Andy via Windows
  3. Look for a process named 'Updater' (This is the miner and surprisingly enough won't be uninstalled when you uninstall Andy! Would you believe it!)
  4. Right click that process and click 'Go to details'
  5. Right click 'Updater.exe' in details and click 'End process tree'
  6. Navigate to C:\Program Files (x86)
  7. Click once on the folder named 'Updater' and then press Shift+Delete
  8. Click once on the folder named 'AndyOS' and then press Shift+Delete
  9. Recheck task manager to confirm no more Andy services are running
  10. Download Malwarebytes and perform a full system scan to check if anything was missed
  11. Download CCleaner and do a registry fix. Multiple Andy registry entries will be found. Delete these and scan again to ensure that nothing was missed

Why didn't my antivirus detect it?

The likelihood is that your antivirus probably thought you wanted it. If every antivirus detects bitcoin miners as a threat then it's only going to get in the way of people who genuinely want to mine bitcoins on their system for personal use.

What now?

The Andy development team claim they are 'looking into this', but it has been reported to them in the past and nothing has changed at all. It has been removed off of the list of best Android emulators by Android Authority after I contacted the writer of the article with this evidence. He also installed Andy and confirmed that something fishy is going on. Even after being provided with evidence, the infected installer is still served today from their website.

Andy devs giving conflicting stories

Someone working for Andy by the name of Ghazi has been urging people to stop spreading the claims that Andy installs a bitcoin miner by saying that Andy doesn't mine for bitcoins and that we've been using an older version, which uses a similar method as Andy requires something to do with blockchain technology. This makes no sense. I don't understand why a modified ROM and basic application that hooks into a virtual machine would require anything to do with blockchain technology. Another reason this makes no sense is that the OWNERS of Andy said that it shouldn't be there, and that it's not their fault because they use a third party installer provided by another company. Two very conflicting stories.

TL;DR

In summary, when you install Andy from their official website, you 100% receive a bitcoin miner.
I will update this post with any further advancements.
Edit: The thing Ghazi was talking about is a deprecated ‘Andy Cloud Experiment’ which is no longer in use. They are still looking into the current issue but are still serving the infected file.
Edit: After being banned from their support group I got in on another account. I made a post and when I told them who I was they instantly banned me again. Fantastic! Great guys! Professionals!
Edit: Joined on a third account and was banned again! What a surprise!

In the news:
Betanews: https://betanews.com/2018/06/18/andy-os-bitcoin-mine
submitted by TopWire to emulators [link] [comments]

I make these

I make these submitted by robot_daneel-olivaw to 3Dprinting [link] [comments]

WARNING: Clipboard MITM attack on Windows in the wild

TLDR: Windows malware intercepts a BTC address copied to the clipboard so that the pasted address is different, diverting funds to the attackers wallet which has 8.8 BTC of transactions. It mangles an XMR address. Visually inspect every transaction destination address before clicking OK!
Update: source for the malware found: a win32diskimager.exe downloaded from download.cnet.com, of all places, with a total of 4,500 downloads. More in the update at the bottom of the post.
Update 3: u/gugap and colleagues posted a detailed analysis here: https://www.welivesecurity.com/2018/03/14/stealing-bitcoin-download-com/
And great news that the file has been removed from CNET!
Original post:
I was setting up xmr-stak on my Windows desktop as the Linux version requires compiling which I'm not comfortable with. I was getting invalid address errors from the pool with two different wallet addresses, and I knew one of them is a good address with certainty having done transactions with it in the past.
After further head-scratching I noticed that the XMR address I copy from my password manager to the config file differs from the one that's pasted! I didn't notice it as the beginning and end characters are the same; the substitution is in the middle. The substitution can be defeated easily by copy-pasting the address in two chunks. But it does substitute the incorrect address even when the address is part of a longer string, such as the entire config file.
The fact that it generates invalid addresses (every time?) made me suspect this attack is meant for some other coin, most likely Bitcoin. I tested with a few BTC and BCH addresses, and it indeed generates the same address every time (below). Possibly the XMR attack is a by-product for the hack searching for BTC address strings, and it spits out an address without destination when confronted with an XMR address. [edit: After doing some further checks, the malware seems to look for the first "1" in the address and substitutes it with his BTC address below. I just learned that (one type of) BTC address always starts with a "1", which confirms the theory.]
While I believe this only allows the attacker to divert BTC funds to his address and doesn't compromise my XMR wallet or private keys, I already created a new wallet on my Linux machine, and moved my funds there. Now I'm considering doing this for all my coins as who knows what other monsters lurk behind the SSDs...
I thought I run a pretty tight ship with my desktop and cryptos, and do most of my computing in Linux. I only install wallets linked from the official websites, and verify checksums. I had heard of such attacks before, and always double-check the pasted address when moving funds. Fortunately I didn't lose any money as I noticed this while setting up XMR mining.
Somehow this got to my computer, and I have to deal with it and tighten my controls. Now, is there a secure way to clean my computer, or should I re-install Windows completely?
Below sample outputs for XMR and BTC addresses:
Correct XMR address generated with moneroaddress.org, copied in two chunks: 466mBJsXq4k8n4aampbico1Mn3muVyiBJUpfmq4oGjmrMCP1ZuXCz69HfuHDpsT1BQZKqdp2CV3QV5nUEsqSg1ygegLmqRygj Incorrect address when copy-pasting in one go, substitutions in bold, the address is different for each XMR address: 466mBJsXq4k8n4aampbico1BQZKqdp2CV3QV5nUEsqSg1ygegLmqRygjHDpsT1BQZKqdp2CV3QV5nUEsqSg1ygegLmqRygj
Another correct XMR address: 41BQZKqdp2CV3QV5nUEsqSg1ygegLmqRygjbRErDcCVrMLtZ5u1BQZKqdp2CV3QV5nUEsqSg1ygegLmqRygjiMQcTg
Incorrect address which differs from the previous one: YmNRSAn6JQP7jNuWYieZEx1BQZKqdp2CV3QV5nUEsqSg1ygegLmqRygj Correct Bitcoin address: 1GfyupfMmoNn9w9f9S7NQ6ouL1cgZW8MvM
Turns into this incorrect Bitcoin address, same address every time (at the time of writing it has 230 transactions worth 8.8 BTC). This BTC address is in the substitution in the XMR address above in bold. 1BQZKqdp2CV3QV5nUEsqSg1ygegLmqRygj
ALWAYS visually check that the address you send to is actually the one you copied. Don't just skip past the withdrawal confirmation page on your exchange; double-check that it is identical to the one you intend to send funds to.
Update:
Many have asked about the potential source. I know it's not an email as I don't use POP, and don't open attachments. Likely attack vectors are web ads, PDFs, or some crypto software I've installed recently. Haven't found the source, though.
For cleaning, F-Prot didn't find anything, Malwarebytes found the following and I quarantined them. After resetting twice my clipboard copies a Bitcoin address correctly. I will still re-install Windows completely just to be safe.
-Log Details- Scan Date: 3/13/18 Scan Time: 2:49 AM Log File: c03c0f4c-2660-11e8-a3f7-00ff86126b17.json Administrator: Yes
-Software Information- Version: 3.4.4.2398 Components Version: 1.0.322 Update Package Version: 1.0.4322 License: Trial
-System Information- OS: Windows 7 Service Pack 1 CPU: x64 File System: NTFS User: [username]
-Scan Summary- Scan Type: Threat Scan Result: Completed Objects Scanned: 267751 Threats Detected: 8 Threats Quarantined: 0 (No malicious items detected) Time Elapsed: 1 min, 58 sec
-Scan Options- Memory: Enabled Startup: Enabled Filesystem: Enabled Archives: Enabled Rootkits: Disabled Heuristics: Enabled PUP: Detect PUM: Detect
-Scan Details- Process: 1 Generic.Malware/Suspicious, C:\USERS[username]\APPDATA\ROAMING\DIBIFU_8\GO.EXE, No Action By User, [0], [392686],1.0.4322
Module: 1 Generic.Malware/Suspicious, C:\USERS[username]\APPDATA\ROAMING\DIBIFU_8\GO.EXE, No Action By User, [0], [392686],1.0.4322
Registry Key: 0 (No malicious items detected)
Registry Value: 1 Generic.Malware/Suspicious, HKU\S-1-5-21-1088663161-714082877-1087069783-1000\SOFTWARE\MICROSOFT\WINDOWS\CURRENTVERSION\RUN|ScdBcd, No Action By User, [0], [392686],1.0.4322
Registry Data: 0 (No malicious items detected)
Data Stream: 0 (No malicious items detected)
Folder: 0 (No malicious items detected)
File: 5 Generic.Malware/Suspicious, C:\USERS[username]\APPDATA\ROAMING\DIBIFU_8\GO.EXE, No Action By User, [0], [392686],1.0.4322 PUP.Optional.CrossRider, C:\WINDOWS\TEMP\FPQ8E3E.TMP, No Action By User, [204], [299102],1.0.4322 PUP.Optional.CrossRider, C:\WINDOWS\TEMP\FPQBAB4.TMP, No Action By User, [204], [299102],1.0.4322 PUP.Optional.CrossRider, C:\WINDOWS\TEMP\FPQD51D.TMP, No Action By User, [204], [299102],1.0.4322 PUP.Optional.CrossRider, C:\WINDOWS\TEMP\FPQE59F.TMP, No Action By User, [204], [299102],1.0.4322
Physical Sector: 0 (No malicious items detected)
(end)
Update 2:
Thanks to u/gugap I found the source for the infection!
Step-by-step. I was doing a backup of one of my Raspbian installs a few weeks back, and downloaded Win32 Disk Imager from download.cnet.com: http://download.cnet.com/s/win32-disk-image
I uploaded the file to VirusTotal, and got a scary list of suspicious items VirusTotal found in the file:
CAT-QuickHeal Trojan.IGENERIC Cylance
Endgame malicious (high confidence) ESET-NOD32
Fortinet MSIL/ClipBanker.DF!tr McAfee
McAfee-GW-Edition Artemis Sophos AV
TrendMicro-HouseCall Suspicious_GEN.F47V0119 VBA32
Seems like we found the source for McAfee's wealth j/k. Here the full report: https://www.virustotal.com/#/file/7b3d52200895d02bee51fc03217088a383158494dcac5f570dd875cdd1f2f248/detection
F-Secure didn't recognize anything then or today. I downloaded again just now, and it's infected. I reran it through Malwarebytes as well and it doesn't detect malware, either, only after the payload has been delivered.
Thanks again to u/gugap and others for helping find the source! Given the source is a CNET site I had less reason to suspect it, so I don't feel like a total idiot.
On the other hand, it's pretty scary that 4,500 (!) people have downloaded that file in the past two years (!!), over three hundred in the past week alone! I reported the file to CNET.
Also, it is very difficult to avoid such malware if AV doesn't detect it, and it's coming from a legit site. Time to ditch Windows for good, and start using airgapped TAILS for working with private keys.
submitted by Crawsh to Monero [link] [comments]

I literally have tens of thousands of dollars in top-shelf hardware, looking to repurpose some before selling on eBay to build a NAS system, possibly a dedicated firewall device as well. o_O

Q1) What will you be doing with this PC? Be as specific as possible, and include specific games or programs you will be using.**

A1) This will be a dedicated NAS system for my home network. As such, I'm looking to have it:

- Host ##TB's of 720, 1080 & up resolution Movies and TV Shows I'm about to begin ripping from a MASSIVE DVD & Blueray collection I have.

- My kids are big on Minecraft. I understand it's possible to host your own "worlds" (or whatever they call the maps you can build) on your own "server". I think it would be pretty neat to offer them (& their friends - if can be done 'safely/securely') their own partition on one of my NAS HDD's.

- I also have accounts with a couple diff VPN companies... I understand it's possible (?) to sync said VPN's with a NAS, this might be a more relative topic on the next point/purpose...

- I'd like to be able to remotely link to this NAS for when I travel overseas and want to stream at my temp location from my house/this NAS.
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Q2) What is your maximum budget before rebates/shipping/taxes?**

* A2) Here's where I make matters more complicated than most others would... I've been an advocate for Bitcoin and crypto-currencies in general since 2013. I invested in a small mining outfit back in 2014 (strictly Bitcoin/ASIC's). One of my buddies is the President of a large-scale mining operation (foreign and domestic) and he convinced me to dabble in the GPU mining-space. I made my first hardware purchase in Q4, 2017 and launched a small-scale GPU-Farm in my house since then. I had the rigs mining up until Q3 of 2018 (not cost-efficient to keep on, especially living in SoFlo) and since then, the hardware's been collecting dust (& pissing off my family members since they lost access to 3X rooms in the house - I won't let anyone go near my gear). One of my New Years Resolutions for 2019 was to clear out the house of all my mining equipment so that's all about to go up on eBay. So "budget" is relative to whatever I "MUST" spend if I can't repurpose any of the parts I already have on hand for this build... (Anyone having something I "need" and is looking to barter for one of the items I'll list later on in here, LMK).
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Q3) When do you plan on building/buying the PC? Note: beyond a week or two from today means any build you receive will be out of date when you want to buy.**

A3) IMMEDIATELY! :)
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Q4) What, exactly, do you need included in the budget? (ToweOS/monitokeyboard/mouse/etc\)**

A4) Well I had a half-assed idea approximately 1 year ago that it might be wise to build a bunch of 'gaming rigs' to sell on eBay with my intended repurposed mining hardware so I went on a shopping spree for like 6 months. That said; I've got a plethora of various other components that aren't even unboxed yet. 90% of the items I've purchased for this additional project were items that were marked down via MIR (mail-in-rebates) & what-not...
AFAIK, there are only 3X items I absolutely do not have which I 'MUST' find. Those would be - 1) Motherboard which accepts "ECC RAM". 2) CPU for said MOBO. 3) Said "ECC RAM".\* 
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Q5) Which country (and state/province) will you be purchasing the parts in? If you're in US, do you have access to a Microcenter location?**

A5) I'm located in Southwest Florida. No Microcenter's here. Best Buy is pretty much my only option although I am a member of Newegg, Amazon & Costco if that makes any difference?
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Q6) If reusing any parts (including monitor(s)/keyboard/mouse/etc), what parts will you be reusing? Brands and models are appreciated.**

A6) In an attempt to better clean up this Q&A, I'm going to list the items I have on-hand at the end of this questionnaire in-case passers-by feel like this might be a TLDR.* (Scroll to the bottom & you'll see what I mean).
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Q7) Will you be overclocking? If yes, are you interested in overclocking right away, or down the line? CPU and/or GPU?**

A7) I don't think that's necessary for my intended purpose although - I'm not against it if that helps & FWIW, I'm pretty skilled @ this task already (it's not rocket science).
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Q8) Are there any specific features or items you want/need in the build? (ex: SSD, large amount of storage or a RAID setup, CUDA or OpenCL support, etc)**

A8) As stated in A4; ECC RAM is non-negotiable... RAID seems like a logical application here as well.

- This will predominantly be receiving commands from MacOS computers. I don't think that matters really but figured it couldn't hurt to let you guys know.\*

- I'd also be quite fond of implementing "PFSENSE" (or something of that caliber) applied to this system so I could give my Netgear Nighthawks less stress in that arena, plus my limited understanding of PFSENSE is that it's ability to act as a firewall runs circles around anything that comes with consumer-grade Wi-Fi routers (like my Nighthawks). Just the same, I'm open to building a second rig just for the firewall.\*

- Another desirable feature would be that it draws as little electricity from the wall as possible. (I'm EXTREMELY skilled in this arena. I have "Kill-A-Watts" to test/gauge on, as well as an intimate understanding of the differences between Silver, Gold, Platinum and Titanium rated PSU's. As well as having already measured each of the PSU's I have on-hand and taken note of the 'target TDP draw' ("Peak Power Efficiency Draw") each one offers when primed with X amount of GPU's when I used them for their original purpose.\*

- Last, but not least, sound (as in noise created from the rig). I'd like to prop this device up on my entertainment center in the living room. I've (almost) all of the top-shelf consumer grade products one could dream of regarding fans and other thermal-related artifacts.

- Almost forgot; this will be hosting to devices on the KODI platform (unless you guys have better alternative suggestions?)
______________________
Q9) Do you have any specific case preferences (Size like ITX/microATX/mid-towefull-tower, styles, colors, window or not, LED lighting, etc), or a particular color theme preference for the components?**

A9) Definitely! Desired theme would be WHITE. If that doesn't work for whatever reason, black or gray would suffice. Regarding "Case Size". Nah, that's not too important although I don't foresee a mini-ITX build making sense if I'm going to be cramming double digit amounts of TB in the system, Internal HDD's sounds better than a bunch of externals plugged in all the USB ports.
______________________
Q10) Do you need a copy of Windows included in the budget? If you do need one included, do you have a preference?**

A10) I don't know. If I do need a copy of Windows, I don't have one so that's something I'll have to consider I guess. I doubt that's a necessity though.
______________________
______________________
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**Extra info or particulars:*\*

AND NOW TO THE FUN-STUFF... Here's a list of everything (PARTS PARTS PARTS) I have on-hand and ready to deploy into the wild &/or negotiate a trade/barter with:

CASES -
Corsair Carbide Series Air 540 Arctic White (Model# Crypto-Currency-9011048-WW) - (Probably my top pick for this build).
Cooler Master HAF XB EVO (This is probably my top 1st or 2nd pick for this build, the thing is a monster!).
Cooler Master Elite 130 - Mini ITX - Black
Cooler Master MasterBox 5 MID-Tower - Black & White
Raidmax Sigma-TWS - ATX - White
MasterBox Lite 5 - ATX - Black w/ diff. Colored accent attachments (included with purchase)
NZXT S340 Elite Matte White Steel/Tempered Glass Edition
EVGA DG-76 Alpine White - Mid Tower w/ window
EVGA DG-73 Black - Mid Tower w/ window (I have like 3 of these)

______________________
CPU's -
***7TH GEN OR BELOW INTEL's ("Code Name Class mentioned next to each one)**\*
Pentium G4400 (Skylake @54W TDP) - Intel ARK states is "ECC CAPABLE"
Celeron G3930 (Kaby Lake @ 51W TDP) - Intel ARK states is "ECC CAPABLE" :)
i5 6402P (Skylake @65W TDP) - Intel ARK states is "NOT ECC CAPABLE" :(
i5 6600k (Skylake @ 91W TDP) - Intel ARK states is "NOT ECC CAPABLE" :(
i7 6700 (Skylake @ 65W TDP) - Intel ARK states is "NOT ECC CAPABLE" :(
i7 7700k (Kaby Lake @ 95W TDP) - Intel ARK states is "NOT ECC CAPABLE" :(


***8TH GEN INTEL's **\*
i3-8350K (Coffee Lake @91W TDP) - Intel ARK states is "ECC FRIENDLY" :)
I5-8600K (Coffee Lake @95W TDP) - Intel ARK states is "NOT ECC CAPABLE" :(


***AMD RYZEN's **\*
Ryzen 3 2200G
Ryzen 5 1600
Ryzen 7 1700X

______________________
MOTHERBOARDS -

***7TH GEN AND BELOW INTEL BASED MOBO'S - **\*
MSI Z170A-SLI
ASUS PRIME Z270-A
ASUS PRIME Z270-P
ASUS PRIME Z270-K
EVGA Z270 Stinger
GIGABYTE GA-Z270XP-SLI
MSI B150M ARCTIC
MSI B250M MICRO ATX (PRO OPT. BOOST EDITION)

***8TH GEN INTEL BASED MOBO'S - **\*
EVGA Z370 FTW
GIGABYTE Z370XP SLI (Rev. 1.0)
MSI Z370 SLI PLUS


***AMD RYZEN BASED MOBO'S - **\*
ASUS ROG STRIX B350-F GAMING
MSI B350 TOMAHAWK
MSI X370 GAMING PRO
ASROCK AB350M PRO4
______________________


RAM -

Way too many to list, nothing but 4 & 8GB DDR4 sticks and unfortunately, none are ECC so it's not even worth mentioning/listing these unless someone reading this is willing to barter. At which time I'd be obliged to send an itemized list or see if I have what they're/you're specifically looking for.\*
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THERMAL APPLICATIONS/FANS -
JUST FANS -
BeQuiet -
Pure Wings 2 (80mm)
Pure Wings 2 (120mm)
Pure Wings 2 (140mm)
Silent Wings 3 PWM (120mm)

NOCTUA -
PoopBrown - NF-A20 PWM (200mm) Specifically for the BIG "CoolerMaster HAF XB EVO" Case
GREY - NF-P12 Redux - 1700RPM (120mm) PWM
Corsair -
Air Series AF120LED (120mm)

CPU COOLING SYSTEMS -
NOCTUA -
NT-HH 1.4ml Thermal Compound
NH-D15 6 Heatpipe system (this thing is the tits)

EVGA (Extremely crappy coding in the software here, I'm like 99.99% these will be problematic if I were to try and use in any OS outside of Windows, because they barely ever work in the intended Windows as it is).
CLC 240 (240mm Water-cooled system
CRYORIG -
Cryorig C7 Cu (Low-Profile Copper Edition*)

A few other oversized CPU cooling systems I forget off the top of my head but a CPU cooler is a CPU cooler after comparing to the previous 3 models I mentioned.
I almost exclusively am using these amazing "Innovation Cooling Graphite Thermal Pads" as an alternative to thermal paste for my CPU's. They're not cheap but they literally last forever.

NZXT - Sentry Mesh Fan Controller
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POWER SUPPLIES (PSU's) -
BeQuiet 550W Straight Power 11 (GOLD)

EVGA -
750P2 (750W, Platinum)
850P2 (850W, Platinum)
750T2 (750W, TITANIUM - yeah baby, yeah)

ROSEWILL -
Quark 750W Platinum
Quark 650W Platinum

SEASONIC -
Focus 750W Platinum
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STORAGE -
HGST Ultrastar 3TB - 64mb Cache - 7200RPM Sata III (3.5)
4X Samsung 860 EVO 500GB SSD's
2X Team Group L5 LITE 3D 2.5" SSD's 480GB
2X WD 10TB Essential EXT (I'm cool with shucking)
+ 6X various other external HDD's (from 4-8TB) - (Seagate, WD & G-Drives)
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Other accessories worth mentioning -
PCI-E to 4X USB hub-adapter (I have a dozen or so of these - might not be sufficient enough &/or needed but again, 'worth mentioning' in case I somehow ever run out of SATA & USB ports and have extra external USB HDD's. Although, I'm sure there would be better suited components if I get to that point that probably won't cost all that much).
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Needless to say, I have at least 1X of everything mentioned above. In most all cases, I have multiples of these items but obviously won't be needing 2X CPU's, Cases, etc...

Naturally, I have GPU's. Specifically;

At least 1X of every. Single. NVIDIA GTX 1070 TI (Yes, I have every variation of the 1070 ti made by MSI, EVGA and Zotac. The only brand I don't have is the Gigabyte line. My partners have terrible experience with those so I didn't even bother. I'm clearly not going to be needing a GPU for this build but again, I'm cool with discussing the idea of a barter if anyone reading this is in the market for one.

I also have some GTX 1080 TI's but those are already spoken for, sorry.

It's my understanding that select CPU's I have on this list are ECC Friendly and AFAIK, only 1 of my MOBO's claims to be ECC Friendly (The ASROCK AB350M PRO4), but for the life of me, I can't find any corresponding forums that confirm this and/or direct me to a listing where I can buy compatible RAM. Just the same, if I go w/ the ASROCK MOBO, that means I'd be using one of the Ryzens. Those are DEF. power hungry little buggers. Not a deal-breaker, just hoping to find something a little more conservative in terms of TDP.


In closing, I don't really need someone to hold my hand with the build part as much as figuring out which motherboard, CPU and RAM to get. Then I'm DEFINITELY going to need some guidance on what OS is best for my desired purpose. If building 2X Rigs makes sense, I'm totally open to that as well...
Rig 1 = EPIC NAS SYSTEM
Rig 2 = EPIC PFSENSE (or the like) DEDICATED FIREWALL

Oh, I almost forgot... The current routers I'm using are...
1X Netgear Nighthawk 6900P (Modem + Router)
1X Netgear Nighthawk X6S (AC 4000 I believe - Router dedicated towards my personal devices - no IoT &/or Guests allowed on this one)
1X TP-Link Archer C5 (Router). Total overkill after implementing the Nighthawks but this old beast somehow has the best range, plus it has 2X USB ports so for now, it's dedicated towards my IoT devices.
---- I also have a few other Wi-Fi routers (Apple Airport Extreme & some inferior Netgear's but I can only allocate so many WiFi Routers to so many WiFi channels w/out pissing off my neighbors) On that note, I have managed to convince my neighbors to let me in their house/WiFi configuration so we all have our hardware locked on specific, non-competing frequencies/channels so everyone's happy. :)


Please spare me the insults as I insulted myself throughout this entire venture. Part of why I did this was because when I was a kid, I used to fantasize about building a 'DREAM PC' but could never afford such. To compensate for this deficiency, I would actually print out the latest and greatest hardware components on a word document, print the lists up & tape to wall (for motivation). I was C++ certified at the age of 14 and built my first PC when I was 7. At the age of 15 I abandoned all hope in the sector and moved on to other aspirations. This entire ordeal was largely based off me finally fulfilling a childhood fantasy. On that note = mission accomplished. Now if I'm actually able to fulfill my desires on this post, I'm definitely going to feel less shitty about blowing so much money on all this stuff over the last couple years.

TIA for assisting in any way possible. Gotta love the internets!


THE END.
:)

EDIT/UPDATE (5 hours after OP) - My inbox is being inundated with various people asking for prices and other reasonable questions about my hardware being up for sale. Not to be redundant but rather to expound on my previous remarks about 'being interested in a bartetrade' with any of you here...

I did say I was going to sell my gear on eBay in the near future, I also said I wanted to trade/barter for anything relative to helping me accomplish my OP's mission(s). I'm not desperate for the $$$ but I'm also not one of those people that likes to rip other people off. That said; I value my time and money invested in this hardware and I'm only willing to unload it all once I've established I have ZERO need for any of it here in my home first. Hence my writing this lengthy thread in an attempt to repurpose at least a grand or two I've already spent.

One of the most commonly asked questions I anticipate receiving from interested bodies is going to be "How hard were you on your hardware?" Contrary to what anyone else would have probably done in my scenario which is say they were light on it whether they were or weren't, I documented my handling of the hardware, and have no problem sharing such documentation with verified, interested buyers (WHEN THE TIME COMES) to offer you guys peace of mind.

I have photo's and video's of the venture from A-Z. I am also obliged to provide (redacted) electricity bill statements where you can correlate my photo's (power draw on each rig), and also accurately deduct the excess power my house consumed with our other household appliances. Even taking into consideration how much (more) I spent in electricity from keeping my house at a constant, cool 70-72F year-round (via my Nest thermostat). Even without the rigs, I keep my AC @ 70 when I'm home and for the last 1.5-2 years, I just so happened to spend 85% of my time here at my house. When I would travel, I'd keep it at 72 for my wife & kids.
Additionally; I had each GPU 'custom' oveunderclocke'd (MSI Afterburner for all GPU's but the EVGA's).*
I doubt everyone reading this is aware so this is for those that don't.... EVGA had the brilliant idea of implementing what they call "ICX technology" in their latest NVIDIA GTX GPU's. The short(est) explanation of this "feature" goes as follows:

EVGA GPU's w/ "ICX 9 & above" have EXTRA HEAT/THERMAL SENSORS. Unlike every other GTX 1070 ti on the market, the one's with this feature actually have each of 2/2 on-board fans connected to individual thermal sensors. Which means - if you were to use the MSI Afterburner program on one of these EVGA's and create a custom fan curve for it, you'd only be able to get 1/2 of the fans to function the way intended. The other fan simply would not engage as the MSI Afterburner software wasn't designed/coded to recognize/ communicate with an added sensor (let alone sensor'S). This, in-turn, would likely result in whoever's using it the unintended way having a GPU defect on them within the first few months I'd imagine... Perhaps if they had the TDP power settings dumbed down as much as I did (60-63%), they might get a year or two out of it since it wouldn't run as near as hot, but I doubt any longer than that since cutting off 50% of the cooling system on one of these can't be ignored too long, surely capacitors would start to blow and who knows what else...
(Warning = RANT) Another interesting side-note about the EVGA's and their "Precision-X" OveUnderclocking software is that it's designed to only recognize 4X GPU's on a single system. For miners, that's just not cool. My favorite builds had 8X and for the motherboards that weren't capable of maintaining stable sessions on 8, I set up with 6X. Only my EVGA Rigs had 3 or 4X GPU's dedicated to a single motherboard. Furthermore, and as stated in an earlier paragraph, (& this is just my opinion) = EVGA SOFTWARE SUCKS! Precision X wasn't friendly with every motherboard/CPU I threw at it and their extension software for the CLC Close-Loop-Cooling/ CPU water-coolers simply didn't work on anything, even integrating into their own Precision-X software. The amount of time it took me to finally find compatible matches with that stuff was beyond maddening. (END RANT).
Which leads me to my other comments on the matter. That's what I had every single 1070 ti set at for TDP = 60-63%. Dropping the power load that much allowed me to bring down (on average) each 1070 ti to a constant 110-115W (mind you, this is only possible w/ "Titanium" rated PSU's, Platinum comes pretty damn close to the Titanium though) while mining Ethereum and was still able to maintain a bottom of 30 MH/s and a ceiling of 32 MH/s. Increasing the TDP to 80, 90, 100% or more only increased my hashrates (yields) negligibly, like 35-36 MH/s TOPS, which also meant each one was not only pulling 160-180W+ (Vs. the aforementioned 115'ish range), it also meant my rigs were creating a significantly greater amount of heat! Fortunately for the GPU's and my own personal habits, I live in South Florida where it's hot as balls typically, last winter was nothing like this one. Increasing my yields by 10-15% didn't justify increasing the heat production in my house by >30%, nor the added electricity costs from subjecting my AC handlers to that much of an extra work-load. For anyone reading this that doesn't know/understand what I'm talking about - after spending no less than 2-3 hours with each. and. every. one. I didn't play with the settings on just one and universally apply the settings to the rest. I found the 'prime' settings and documented them with a label-maker and notepad. Here's the math in a more transparent manner:

*** I NEVER LET MY GPU's BREACH 61C, EVER. Only my 8X GPU rigs saw 60-61 & it was the ones I had in the center of the build (naturally). I have REALLY high power fans (used on BTC ASIC MINERS) that were sucking air from those GPU's which was the only way I was able to obtain such stellar results while mining with them. **\*
Mining at "acceptable" heat temps (not acceptable to me, but most of the internet would disagree = 70C) and overclocking accordingly brings in X amount of yields per unit. =
'Tweaking' (underclocking) the GPU's to my parameters reduced my yield per unit from -10-15%, but it SAVED me well over 30-35% in direct electricity consumption, and an unknown amount of passive electricity consumption via creating approximately 20%+ less heat for my AC handler to combat.

I say all this extra stuff not just for anyone interested in mining with their GPU's, but really to answer (in-depth) the apparent questions you people are asking me in PM's. Something else that should help justify my claims of being so conservative should be the fact I only have/used "Platinum and Titanium" rated PSU's. Heat production, power efficiency and longevity of the hardware were ALWAYS my top priority.* . I truly thought Crypto would continue to gain and/or recover and bounce back faster than it did. If this project had maintained positive income for 12 months+, I'd have expanded one of our sites to also cater to GPU mining on a gnarly scale.

Once I have my NAS (& possibly 2nd rig for the firewall) successfully built, I'll be willing/able to entertain selling you guys some/all of the remaining hardware prior to launching on eBay. If there's something you're specifically looking for that I listed having, feel free to PM me with that/those specific item(s). Don't count on an immediate response but what you can count on is me honoring my word in offering whoever asks first right of refusal when the time comes for me to sell this stuff. Fortunately for me, PM's are time-stamped so that's how I'll gauge everyone's place in line. I hope this extra edit answers most of the questions you guys wanted to have answered and if not, sorry I guess. I'll do my best to bring light to anything I've missed out on after I realize whatever that error was/is. The only way anyone is getting first dibs on my hardware otherwise is if they either offer compelling insight into my original questions, or have something I need to trade w/.

THE END (Round#2)


submitted by Im-Ne-wHere to buildapcforme [link] [comments]

Redistribution de Bitcoin

Dans le processus social moderne, le problème de la centralisation financière due au déséquilibre des revenu plus grave. Avec le développement de la finance centralisé, il y a de plus en plus d’institution financières qui sont trop grandes pour faire faillite. Lorsque la crise économique survient, même des ajustements fiscaux complets et une réglementation économique autoritaire sont nécessaires pour y faire face afin d’éviter que le système financier centralisée ne s’effondre. Cette situation rend la répartition des revenus inégale et grave. Le Bitcoin né de la crise financière est comme une expérience d’amélioration sur les inconvénients de la finance centralisée d’aujourd’hui. Le fondateur de Bitcoin, Satoshi Nakamoto, a écrit sur le bloc de genèse que « Le 3 janvier 2009, le ministre des Finance était sur le point de mettre en œuvre la deuxième série d’assistance bancaire d’urgence. », ce qui semblait confirmer la mission de Bitcoin. Mais alors que le développement du Bitcoin entre dans une nouvelle étape, la réparation des revenus entre les nouveaux et les anciens joueurs est progressivement devenue déséquilibrée.
La plupart des adresses « riches » de Bitcoin sont des joueurs précoces, les contributions et les risques que les premiers joueurs apportent au Bitcoin sont très importants, et les retours qu’ils reçoivent sont extrêmement élevés. Cependant, il est indéniable que dans ce modèle économique, en raison des rendements excessivement élevés des premiers joueurs, les joueurs actuels ne peuvent obtenir que des rendements très limités. Depuis 2017, le prix du Bitcoin n’a pas fait une grande percée. Bien qu’il y ait un marché haussier, il a été dans un marché baissier au cours des deux dernières années et a flotté dans une certaine fourchette. Il est difficile de faire une nouvelle percée dans le prix du Bitcoin. Le seuil d’entrée de nouveaux joueurs est élevé, mais les revenus ne sont pas élevés, ce qui réduit encore plus l’espace de profit pour les nouveaux joueurs.
Jusqu’à l’apparition de VDS, qui a hérité de l’esprit de Satoshi Nakamoto. La conception écologique de VDS conserve les mêmes caractéristiques de décentralisation et d’immuabilité que Bitcoin, mais intègre une technologie à l’preuve de la connaissance de zéro pour rendre les transactions complètement anonymes et ajoute de nombreuses conceptions intelligentes. Ils sont interdépendants et imbriqués, l’écologie de VDS est plus équilibrée et dynamique. Plus important encore, l’émergence du VDS a apporté de nouvelles opportunités de redistribution de Bitcoin pour tout le monde. Le système du commerce de résonance est le cœur de VDS, il a été considéré comme le mouvement perpétuel de VDS. Ce n’est pas seulement le centre de l’opération écologique de VDS, mais aussi le canal entre Bitcoin et l’écosystème de VDS. Tout en augmentant l’anonymat de l’écosystème de Bitcoin, il a injecté la vitalité de VDS dans Bitcoin, fournissant plus de scénarios d’application pour Bitcoin et stimuler l’augmentation de la circulation de Bitcoin. VDS et Bitcoin se complètent dans la pratique de la finance décentralisée, et les Bitcoins participant au commerce de résonance circuleront à nouveau dans l’écosystème de VDS. BTC sera distribué au hasard parmi les constructeurs écologiques comme une forme de retour pour la construction écologique. Les Bitcoins sont réintégrés dans l’écosystème au moyen d’une loterie saisonnière. 10 nœuds maître supers et 20 VIDs chanceux sont sélectionnés au hasard selon la valeur de hachage, c’est complètement décentralisé. À la fin de chaque saison, il peut interroger instantanément par la ligne de commande ou le client de portefeuille, qui réalise vraiment un mécanisme transparent dans un environnement décentralisé et garantit l’équité de la loterie.
Le nœud maître super est le constituant du réseau anonyme distribué de VDS, il est principalement responsable de la transmission et de la synchronisation continues des données entre les serveurs du réseau distribué. Par conséquent, la stabilité du nœud maître super joue un rôle essentiel dans la santé et la stabilité de l’ensemble du réseau. Le nœud maître super est lié à l’ensemble du réseau anonyme de VDS et détermine l’expérience d’utilisation de chaque participant à VDS. Avoir des nœuds maître super plus stables est une condition importante pour les réseaux anonymes de VDS, en ligne plus longe du temps et plus stables, ils fournissent des services plus stables pour les réseaux anonymes et ont plus de chances de gagner le BTC. La loterie aléatoire de VID comme autre méthode de récompense, il sélectionne au hasard 20 adresses parmi les nouveaux VID créés la saison dernière, ces 20 adresses allouent proportionnellement des Bitcoins au nombre d'invitations directes. Plus de nouveaux VID sont invités, plus de Bitcoins sont alloués. L'augmentation du nombre de VID déterminera directement la taille de l'écologie VDS. Les Bitcoins sont attribués en fonction du nombre d’invitations directes par saison, l’un pour récompenser la contribution à l’expansion écologique et l’autre pour équilibrer l’écart cumulatif entre les premiers joueurs et les nouveaux joueurs. Le système de timbre et fiducie des premiers joueurs de VDS joueurs de VDS a pris forme et le nombre d’invitations de VID dans le système s’est accumulé. Les nouveaux participants viennent de commencer à établir un système. Par conséquent, le nombre d’invitations directes pour chaque saison est recompté, cette règle de loterie fera que les nouveaux et les anciens joueurs se tiendront sur la même ligne de départ, ils auront la même chance.
Du commerce de résonance à la loterie de la saison et au retour à l'écosystème, Bitcoin est distribué aux joueurs qui ont apporté plus de contributions. Cette conception est basée sur la valeur élevée du Bitcoin pour encourager tous les participants au VDS à construire activement l’écologie. Avec le développement et l’expansion de l’écologie, plus de BTC de résonance de chaque, plus les récompenses en Bitcoin seront allouées pour le tirage. Il a donné à chaque participant le sens de la mission de développer un écosystème financier décentralisé de VDS. En même temps que les revenus des joueurs de VDS continuent d’augmenter, il a achevé la redistribution de Bitcoin. Les joueurs participant au VDS peuvent profiter des avantages apportés par le développement écologique, mais aussi obtenir de Bitcoin. Ils profitent des avantages de développement des deux écosystèmes, qui réduisent le coût d’entrée de Bitcoin, mais augmentent l’espace de profit. Ils sont prêts à saisir de nouvelles opportunités avant qu’une nouvelle percée de Bitcoin. L’expansion de l’écosystème de VDS fournira davantage de scénarios d’application pour Bitcoin et permettra d’obtenir un résultat gagnant-gagnant. Les deux écosystèmes dépendent l’un de l’autre pour un développement commun, ce qui apporte des revenus élevés aux acteurs, et la liste riche sera remaniée.
Bitcoin est le guide spirituel de VDS, VDS réactive la définition originale de Bitcoin. Ils ont le même objectif : construire un pays vraiment décentralisé et vraiment atteindre l’égalité, la liberté et la vie privée. Ils se complètent sur cette voie difficile et à long terme, mais c’est la mission qu’ils ont assumée depuis leur naissance, ils sont extraordinaires et renverseront la tradition.
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BITCOIN LA BAISSE SE CONFIRME ENFIN ? DIRECTION 8950$ OBJECTIF FINAL 8500$ ?! ANALYSE CRYPTO MONNAIE YouTube Mobilefish.com - YouTube BITCOIN : CE N’EST PAS ENCORE LE BULL RUN ! SONNY COURT - YouTube

Pour qu’une monnaie digital fonctionne, les engrenages doivent se mailler ensemble pour créer un système parfait. La confirmation de transaction est un rouage nécessaire qui aide à compléter ce système. Si vous êtes un passionné de crypto, les chances sont que vous savez que la transaction Bitcoin moyenne prend environ dix minutes. La plupart des … Le temps de confirmation d’une transaction Bitcoin. par Charles Sannat 12 Sep 2018 Grille article, Investir son argent 12 commentaires. C’est un article du site Cryptonaute.fr qui n’est pas à franchement parler « anti » cryptomonnaie, ce qui fait évidemment tout l’intérêt de cet article. J’avais déjà évoqué ce sujet pour montrer au plus grand nombre que l’une des ... Bitcoin Guides Le temps de confirmation d’une transaction Bitcoin. By Vivien Coronel 22 septembre 2018. Share; Tweet ; Si vous avez déjà utilisé Bitcoin, vous avez pu remarquer ... Recevoir un paiement avec Bitcoin est presque instantané. Toutefois, il y peut y avoir un délai de 10 minutes avant que le réseau ne commence à confirmer votre transaction en l’incluant dans un bloc et avant que vous ne puissiez dépenser les bitcoins que vous recevez. Une confirmation signifie qu’il existe un consensus dans le réseau pour considérer que les bitcoins que vous avez ... Bitcoin est souvent critiqué, entre autres choses, pour sa lenteur. En effet, c’est un fait, les transactions réalisées sur la première couche du protocole sont loin d’être instantanées, puisqu’il faut attendre un certain temps avant qu’une transaction soit ajoutée dans un bloc, qui varie bien sûr en fonction de l’encombrement du réseau.

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BITCOIN LA BAISSE SE CONFIRME ENFIN ? DIRECTION 8950$ OBJECTIF FINAL 8500$ ?! ANALYSE CRYPTO MONNAIE

Bienvenue sur ARTE Découverte, la chaîne de la nature, du voyage et de l'évasion. Partons ensemble explorer les quatre coins du monde. Allons à la rencontre ... De la Motivation à la Réussite ! Sonny Court vous motive et vous pousse à aller de l'avant pour atteindre vos objectifs. Notre chaîne est dédiée à vous appor... Analyse approfondie du Bitcoin en français contre le dollar BTC/USD dans toutes les unités de temps. Analyse pour investissement long terme, trading court terme, différents scénarios analysés. ETH a pris beaucoup de valeur en peu de temps mais si nous prenons un peu de recul, nous constatons qu’il y a encore beaucoup de signaux en attente avant d’envisager la confirmation d’une ... Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

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